For the player giving you a hard time, tell him "Would you like to DM or Play?" in front of the group the next time he tries stuff. That person now gets the message and you don't have to say anything else. Get the issue out of the way so everyone can have fun instead of dancing around on worrying about hurting someone's feelings.
Besides books, I'd invest in props:
Get a battle mat if you use minis.
Nothing says awesome like the DM saying "You have killed the bandit leader, while searching the body, you find this..." and then toss a pouch of campaign coins on the table for the players to open and count.
Learn how to make paper look like parchment for notes/maps/clues for the players. I believe i've heard someone say they soak the paper in tea for a day and then let dry. For added fun, take a lighter and burn random areas of the parchment while rolled up, then put out the fire. Now the players have incomplete details from said map/note/clue they have to put together. Just make sure there is a way to get the missing information from other sources.
Colored dollar store stones, for use as gems/jewels.
A [ame="http://www.youtube.com/watch?v=WaxShzl1aTQ"]Magic Murder Bag[/ame] to carry all your DM stuff in. I use a leather messenger bag, but i'd love to get a doctor's bag.
Candles. When the players enter a dungeon/place where they have to use torches, dim the lights enough to where you can still see, and light a candle or two for flickering light.
Mood Music. If you have a PC or laptop, there is some software for managing scene music. Avoid music with lyrics unless it's chanting of some sort. Movie scores make for excellent scene music. Indiana movies, Hunt for Red October, Dune, Conan, Predator, Aliens, Wrath of Khan, various anime and video games.
Besides books, I'd invest in props:
Get a battle mat if you use minis.
Nothing says awesome like the DM saying "You have killed the bandit leader, while searching the body, you find this..." and then toss a pouch of campaign coins on the table for the players to open and count.
Learn how to make paper look like parchment for notes/maps/clues for the players. I believe i've heard someone say they soak the paper in tea for a day and then let dry. For added fun, take a lighter and burn random areas of the parchment while rolled up, then put out the fire. Now the players have incomplete details from said map/note/clue they have to put together. Just make sure there is a way to get the missing information from other sources.
Colored dollar store stones, for use as gems/jewels.
A [ame="http://www.youtube.com/watch?v=WaxShzl1aTQ"]Magic Murder Bag[/ame] to carry all your DM stuff in. I use a leather messenger bag, but i'd love to get a doctor's bag.
Candles. When the players enter a dungeon/place where they have to use torches, dim the lights enough to where you can still see, and light a candle or two for flickering light.
Mood Music. If you have a PC or laptop, there is some software for managing scene music. Avoid music with lyrics unless it's chanting of some sort. Movie scores make for excellent scene music. Indiana movies, Hunt for Red October, Dune, Conan, Predator, Aliens, Wrath of Khan, various anime and video games.