Now is the time to write the best fluff you've ever written

Elven Hymn (crew of Wen Sul do not read)

Funny coincidence, an elven funeral hymn also sung before battles or other events in which it is expected many will die is both a bit of "fluff" and a recurring "flag" in my campaign (it's a flag on "this plotline is active again"). I like fluff that has in it some things that "matter" to plots, stories, dealing with NPC's etc.

"We will all meet again in a better place, a better place, a better place. Fear no parting or being alone, we carry in our hearts all we have known, all we have seen and all who have been. As long as we sing, the song survives, though voices change the song remains. We will all meet again in a better place, a better place, a better place."

The first line is adapted from a song in Babylon Five.

Uses:

- the elven redshirts who crew the ship on which the heroes (including a half elf) sail sometimes sing this song when one of their own falls - a reminder of NPC death mattering (and if they ever started singing it before a particularly dangerous mission it would be a signal to players, "Hey the crew thinks this is suicide").

- a character who got the memories of an ancient elven hero driven out by his own people (whose voyage the heroes are accidentally echoing) has dreams with it a couple of times showing it's a surviving creation of an ancient elven faith rival to that of the Larethian ~ Lifesinger ~ a faith that did not follow a personalized god and thus rather than "the singer" focused on "the song"

- it is a prophecy, yet to be fulfilled of the passing of the Singer (the Larethian) and dominance of the Song (this rival faith)

- it is 'song magic', a deep magic created by an ancient elven bard of epic skills whose name the Larethian's followers cannot now even hear and it is not only "a message", it is the vessel by which the rival faith survives (as long as that song is sung, the rival faith survives) ~ ultimately it is the source of power of its own prophecy's fulfillment.
 

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rycanada said:
The non-edition specific fluff - dwarven cultural notes, elven hymns to the fallen, the drums of orcish warhunt - these are the things that can enrich our games regardless of edition.
Hmmm. I agree with the general thrust of this, but there's a couple things to keep in mind:

1) Fluff is not quite so divorced from mechanics and editions as one might first think. Consider the old drow fluff, with its heat-based infravision and magic items that dissolved in sunlight, in comparison to the new.

2) I'm not sure it really has much to do with edition changes. With the OGL and SRD, you can throw a rock in any gaming store and hit a dozen sourcebooks on dwarves. I'd suggest that for many customers, their choice on which one to use rests as much on the quality of the fluff as it does on the quality of the mechanics. So a new edition might intensify this effect a bit, but I think it's always been fairly significant.

3) Speaking of the OGL and SRD, the fluff is probably the only part of the product that you have sole ownership and control over any more anyway.

Thanks for the interesting post and thread.



Cheers,
Roger
 

Dang, managed to kill this thread.

Rycanada, if you have any response, I'd be interested to hear it. Or anyone else.


Cheers,
Roger
 

Sorry for taking so long to respond - Roger, you didn't kill the thread, I just haven't been keeping it going because of being too busy in RL.
 

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