Now they buy pigs

If they make the Animal Emapthy and Handle Animal skill checks, I don't see the problem. They got the skills and they use them in place of Hide and Disable Device.

Of course, were I a pig farmer, and these guys kept getting my pigs killed, I'd raise the price. Not that I care what they do with the pig once they sell it, it's just a grand opportunity to shake the adventures down for cash. Alternately, a pig farmer might give a few pigs away for free. Especially if the adventuers were saving the town. Hey, I'm out a few pigs, but at least the town is safe.

Not much you can do about pig smell though. Of course most monsters don't have the scent feat. Zombies don't even have a nose. You know how zombies smell without a nose? AWFUL! :lol:

*rimshot*

Thank you, thank you! I'll be here all week!
 

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My PCs tend to have a bag of white mice they carry around with them... they also don't spend time disarming magical traps as often anymore ;)
 


Their idea defies reality. Pigs ARE NOT docile and obedient. They are unruly bastards and, yes, they make a hell of a lot of noise when they are unhappy about something, but that makes it all the more easy to put them to the sword. Stupid pigs. :)
 
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My wife and I once wrote an RPGA module where the playing characters' mission was to bring over a hundred pigs to market a distance of fifty miles. Their experience points were based upon how many pigs reached the destination. It was great fun, especially given all of the points that Chimera and others have pointed out above.

One final thought - wolves love pigs, and the more pigs the charactes have the more a large pack of wolves will be interested.
 


rycanada said:
After several years of adventuring... my players realized something, and now have a highly disturbing habit when stocking up for adventures:

They buy pigs.
It took 'em that long to figure it out? :D Pigs have been setting off traps and solving problems for adventurers probably since before the release of the original books. I know it was the first thing that occured to us (ok, it was chickens, but livestock).
 

At this years Dungeon Crawl Classic tourney, session one, our group found a bag of tricks. We used whatever animal popped out as bait in every room we entered. Worked great, and it helped us come up with a team name, the DB Crew (dead bunny).
 

Pigs in a dungeon are a mobile Summon Wandering Monsters spell.

And what was the insanely evil werepig from Mystara? They were far cooler and scarier than a wereboar would ever be. It's likely time to have the next pig farmer not be all that he seems to be ... and much, much more.

Keeper of Secrets said:
Yes. Clever. However you might have some kind of fantasy world PETA come after them.
If ever there was a cue for a world-spanning druidic organization showing up, this would be it.

"How many animals have you killed doing this, exactly? I see. Sister Hemlock, bring me my good sickle."
 

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