Kweezil
Caffeinated Reprobate
When I was surfing A'Koss's website a few days ago I noticed his take on the Commoner (1d4hp + 1d4/2 levels, BAB and saves +0 and do not advance), and it occurred to me that this way a solution to the problems of the NPC classes. IMHO, they're a good idea, but they don't quite fit their roles. Aside from the warrior, they're all too good at actual combat, have too many hit points etc. meaning you can't make a properly skilled blacksmith (for example) without him being a serious combatant too.
This is what I've got: http://www.flamewarriors.net/~kweezil/rules/npcclasses.htm
Apologies for the incomplete website, it's a work in progress.
This is what I've got: http://www.flamewarriors.net/~kweezil/rules/npcclasses.htm
Apologies for the incomplete website, it's a work in progress.