Crimson Longinus
Legend
Well, I don't agree. Mechanics are there for a reason, and I don't see a reason why players should have to be skilled socializers to play social-focused characters.
That being said, If your prefer such players essentially "get good" if they want to play such a PC, that's fine if it's what you and your group wants.
I was not talking about the players, I was talking about the GM. The players still can roll against the NPCs. The same issues around metaknowledge and immersion really do not apply to the GM.
Though the player still needs to roleplay their persuasive character too, to a sufficient degree that the DC for the roll can be adjudicated in the manner I described earlier. I'm sure some people are better at that than others, but the character's skill still matters. It is same than with the combat really; your PC's stats and the tactics the player chooses both matter, and some people are better with tactics than some others.
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