Greenfield
Adventurer
A friend and I were discussing his game, and the PC's constant desire for scrolls, potions, and (when money allowed) custom items or item upgrades.
We began to talk about the abilities of non-adventuring crafters, what they could make, and how they might get the Exp to continue in this trade.
He likes to run a magic-tight game, and actively discourages PCs from taking item crafting feats. Others I know of run games with Wiz-Mart open 24 hours a day.
How much do you limit consumable and custom magic items from NPC sources?
How do you explain/enforce this limit?
To get this started, I vary the availability from town to town, and from one kingdom to the next. Larger/richer cities will have more lax rules about acquiring magic items.
The mechanism I use is the limited Exp available to a non-adventuring sort. He manages to get RP experience only, and that essentially rations his "creative energies".
Then there's the local demand, orders and expectations from others, local nobility and merchants. Why should he place your request for a magic Hat ahead of Lord Baxter's request for new armor?
Anyway, how do you handle it?
We began to talk about the abilities of non-adventuring crafters, what they could make, and how they might get the Exp to continue in this trade.
He likes to run a magic-tight game, and actively discourages PCs from taking item crafting feats. Others I know of run games with Wiz-Mart open 24 hours a day.
How much do you limit consumable and custom magic items from NPC sources?
How do you explain/enforce this limit?
To get this started, I vary the availability from town to town, and from one kingdom to the next. Larger/richer cities will have more lax rules about acquiring magic items.
The mechanism I use is the limited Exp available to a non-adventuring sort. He manages to get RP experience only, and that essentially rations his "creative energies".
Then there's the local demand, orders and expectations from others, local nobility and merchants. Why should he place your request for a magic Hat ahead of Lord Baxter's request for new armor?
Anyway, how do you handle it?