Voadam
Legend
I am very familiar with OWoD stuff and I have a bunch of NWoD books but not anywhere near complete lines.
I have played a bunch of OWoD games and enjoyed them and incorporated a bunch of concepts in my D&D games but never played a NWoD game or plan to run one but I enjoy some of the thematic differences like Werewolf being less against the Wyrm and more patrolling spirit boundaries that are out of whack and Mage being more tarot sorcerer focused. I have read an anthology of stories for both and enjoyed them but want to delve in more on the flavor themes.
During Black Friday I am planning on picking up either Hunting Grounds the Rockies for Werewolf the Forsaken or Tome of the Watchtowers for mage to get a general sense of the core game themes and how they can be used as narrative themes in games.
There is a rave review of The Rockies on rpgnet and a less enthused short one there too. They also have a review about Watchtowers that criticizes it as being focused on core obvious concepts for mage and not expanding options for the five paths but that might be what I am looking for there.
Anybody have experience with either book or the game lines?
I have played a bunch of OWoD games and enjoyed them and incorporated a bunch of concepts in my D&D games but never played a NWoD game or plan to run one but I enjoy some of the thematic differences like Werewolf being less against the Wyrm and more patrolling spirit boundaries that are out of whack and Mage being more tarot sorcerer focused. I have read an anthology of stories for both and enjoyed them but want to delve in more on the flavor themes.
During Black Friday I am planning on picking up either Hunting Grounds the Rockies for Werewolf the Forsaken or Tome of the Watchtowers for mage to get a general sense of the core game themes and how they can be used as narrative themes in games.
There is a rave review of The Rockies on rpgnet and a less enthused short one there too. They also have a review about Watchtowers that criticizes it as being focused on core obvious concepts for mage and not expanding options for the five paths but that might be what I am looking for there.
Anybody have experience with either book or the game lines?