JohnNephew
First Post
(Warning: Shameless Promotion Alert!)
At last! Occult Lore was actually picked up in person by our friendly printer's sales rep today, with a promise that the finished books will be delivered in about five weeks. Woo hoo! I've really been burning the candle at both ends the past couple of weeks to get this out (two weekends in a row spent full-time working...!), while Michelle and Scott have been doing the same to keep Nyambe on track. Hard to believe it's finally really truly done.
Occult Lore is the first really player- (rather than GM-) oriented book in the Penumbra line, introducing ten new approaches to magic. It's 240 pages, hardcover. We'll try to get some preview material up on the website between now and when it starts to hit the shelves -- for a start, I made a PDF of the two pages of index, which provide some good hints at the contents:
http://www.atlas-games.com/pdf_storage/pen_occultlore_index.pdf
We also put up a record sheet, for Gleaners to keep track of spiritstones and revenants. Yeah, this doesn't mean much to you now, but it will be handy when you get the book.
http://www.atlas-games.com/pdf_storage/pen_occultlore_gleaner.pdf
(Gleaners are the people who would go out to the fields after the harvest to pick over what was left. In game terms, these guys go after what's left from the Grim Reaper's harvest -- they collect revenants, traces of identity and memory left when a soul departs the body in death, and weave them into magic. Cool stuff.)
More to come. We're really psyched up about this book, and think it will prove quite popular. (It's likely to run out pretty quickly, too; I had to go really conservative on the print run, because we need to keep room for the next two hardcovers to arrive shortly on its heels -- Unknown Armies 2nd Ed. RPG [a non-D20 title] in July, and Nyambe: African Adventures in August. If it does as well as I anticipate, we'll see about getting a reprint in time for Christmas. Though, unfortunately, it will likely sport a higher price tag than the $29.95 first printing.)
At last! Occult Lore was actually picked up in person by our friendly printer's sales rep today, with a promise that the finished books will be delivered in about five weeks. Woo hoo! I've really been burning the candle at both ends the past couple of weeks to get this out (two weekends in a row spent full-time working...!), while Michelle and Scott have been doing the same to keep Nyambe on track. Hard to believe it's finally really truly done.
Occult Lore is the first really player- (rather than GM-) oriented book in the Penumbra line, introducing ten new approaches to magic. It's 240 pages, hardcover. We'll try to get some preview material up on the website between now and when it starts to hit the shelves -- for a start, I made a PDF of the two pages of index, which provide some good hints at the contents:
http://www.atlas-games.com/pdf_storage/pen_occultlore_index.pdf
We also put up a record sheet, for Gleaners to keep track of spiritstones and revenants. Yeah, this doesn't mean much to you now, but it will be handy when you get the book.
http://www.atlas-games.com/pdf_storage/pen_occultlore_gleaner.pdf
(Gleaners are the people who would go out to the fields after the harvest to pick over what was left. In game terms, these guys go after what's left from the Grim Reaper's harvest -- they collect revenants, traces of identity and memory left when a soul departs the body in death, and weave them into magic. Cool stuff.)
More to come. We're really psyched up about this book, and think it will prove quite popular. (It's likely to run out pretty quickly, too; I had to go really conservative on the print run, because we need to keep room for the next two hardcovers to arrive shortly on its heels -- Unknown Armies 2nd Ed. RPG [a non-D20 title] in July, and Nyambe: African Adventures in August. If it does as well as I anticipate, we'll see about getting a reprint in time for Christmas. Though, unfortunately, it will likely sport a higher price tag than the $29.95 first printing.)