kenjib said:Sorry for the hijack - I just couldn't resist.
BV210 said:I've got both the Seafarer's Handbook and Seas of Blood. IMO, for a low-magic type campaign, go with the Seafarer's Handbook. Both are excellent resources with lots of crunchy goodness, but Seas of Blood has a more "fantasy" feel to it.
kenjib said:Say, since a few people with all three books seem to have noticed this thread, which one seems best for a low magic environment where you want the mood and feel of something like Moby Dick, Mutiny on the Bounty, or Captain Blood? Which one provides more historical background about sailing and how ships work?