D&D 5E (2024) Odyssey of the Dragonlords Remastered Edition Kickstarter is LIVE


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Never heard of Bagpuss, what streaming service is it on?
BBC

Pre-school series from the 1970s. First episode features illustrations of bare-breasted mermaids, no strategically positioned hair or sea-shell bikinis.

But the point I'm really making is that the people who will see nude illustrations as a bonus are prurient adolescents. Actual adult content is something I would expect to find in the text, not the art.
 
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They are their children and we have to respect the parents' will. If I want to gift some book for my nephews I should safe the titles to be "family-friendly" or those well be returned. Can you imagine how painful is when it happens?
 

Has anybody played the adventure? Is it any good?
My group played the first four chapters and then quit because none of us were having fun.

Each character is supposed to take an "Epic Path", which there are eight. These Epic Paths are meant to help tie your character into the story by giving you direct goals to achieve throughout the game. From what we played, each chapter is tied to two different Epic Paths, which it is very possible that no player selected. One of the chapters in our game had no one with a connected Epic Paths and it lead to a lot of, "why would our characters come here"; except its the railroad path we have to follow.

In the end the consensus we came to was the story was written like it was meant for a single player video game. In addition, the Epic Paths limits the player's choice in who they are as a character and story beat can run completely counter your character's backstory. More to the point, those story beats have to be treated as cannon in order for the rest of the story to work, without some extremely heavy lifting from the DM.
 

Has anybody played with a Thylean medusa to comment about the racial traits?
They kinda suck. Not very well implemented along with much of the rest of the book.

Has anybody played the adventure? Is it any good?
I tried DMing it for a while. I had a somewhat similar experience to @BlackSeed_Vash. The adventure was unwieldy. Some of the big selling points, like the sailing around the islands bit, were undercooked and the big twist was underwhelming. There are too many video gamey railroading moments. There are a bunch of nonsensical elements - like a Huge-sized giant in a cave only accessible via a narrow tunnel that the giant, by the 5e game rules, would not have been able to squeeze through to get into the cave in the first place. The adventure content that comes post main campaign was all stretch goal stuff so it's not well written or playtested so YMMV. Some of the monster stat blocks had glaring errors. One even was incomplete.

Also, the physical book was so big that it started falling apart almost immediately.

The BIGGEST drawback for me was that it failed to capture the ancient Greece vibes that were its main selling point. In an attempt to not ban anything from the core 5e books, they turned it into too much of a kitchen sink setting and world, watering down the Greek aspects too much. Too many people walking around in plate armor, for instance. Mythic Odysseys of Theros does a much better job of capturing the ancient Greek vibe. Too bad WotC never really supported it with more than a brief 1st-level adventure. :(

I've heard the Viking-themed game they released after, which is being incorporated into the Greek one in this new version, wasn't any better. Needless to say, I will NOT be supporting this kickstarter, no matter how "new and improved" they make it.
 

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