Firebeetle
Explorer
Three rules I am considering-
1.) Hit points are rolled using three dice and choosing the best one. This roll is too important and momentous for just one die.
2.) Constitution bonus is added to every healing attempt that is greater than one point, including both natural and magical healing. Makes Constitution a much more important attribute.
3.) Staggered range is now from 0 to negative (character level), thus a 5th level character is staggered through -5 hit points and drops dying on -6. Negative (constitution score) is the threshold where characters die. Yes, higher level characters will continue to fight beyond that threshold. A 13th level character whose CON is 12 will still fight at -13. When the combat is over, characters who have fought beyond their threshold automatically die. This leads to heroic scenes where characters fight to the death.
Comments? Feedback?
1.) Hit points are rolled using three dice and choosing the best one. This roll is too important and momentous for just one die.
2.) Constitution bonus is added to every healing attempt that is greater than one point, including both natural and magical healing. Makes Constitution a much more important attribute.
3.) Staggered range is now from 0 to negative (character level), thus a 5th level character is staggered through -5 hit points and drops dying on -6. Negative (constitution score) is the threshold where characters die. Yes, higher level characters will continue to fight beyond that threshold. A 13th level character whose CON is 12 will still fight at -13. When the combat is over, characters who have fought beyond their threshold automatically die. This leads to heroic scenes where characters fight to the death.
Comments? Feedback?