hawkeyefan
Legend
I think there's a difference between characters in a novel and those in an RPG, especially as it relates to the deaths of characters.
It's one thing for a supporting character in a book to die in service to the main character's story. It's something different for a player's character to die in a game.
I'm not generally against PC death in games, but I don't think there's only one way to handle it. Especially given that any consequences from a PC death are mostly limited to any meaning in the fiction of the character's death, and then the player's need to make a new character to continue playing.
I get as attached to my characters as anyone, but the idea that having to make a new character is some kind of consequence just seems weird to me. And the fact that I get to continue playing certainly diminishes any sense of loss on my part.
It's one thing for a supporting character in a book to die in service to the main character's story. It's something different for a player's character to die in a game.
I'm not generally against PC death in games, but I don't think there's only one way to handle it. Especially given that any consequences from a PC death are mostly limited to any meaning in the fiction of the character's death, and then the player's need to make a new character to continue playing.
I get as attached to my characters as anyone, but the idea that having to make a new character is some kind of consequence just seems weird to me. And the fact that I get to continue playing certainly diminishes any sense of loss on my part.