the Jester
Legend
7/4/369 O.L.G., 10 a.m., the town of Sritivara, Dyshim
Amat’ha, the local cleric, was amenable to a meeting with Ezeekiel. Now they greet each other warmly and sit down together at a table to talk.
“What can I do for you?” the cleric asks curiously.
“I’d like to ask for your help,” Ezeekiel says solemnly.
“I figured as much. In what way?”
“In helping the community to hold together. You’re a respected public figure; I’m sure that the people will listen to you as a voice of reason in these hard times. The people need a voice of reason right now. Several of them, in fact, and I think you could really help. Without any kind of government, we just need someone respected to call for order until elections can be arranged.”
Amat’ha cocks an eyebrow. “An election?”
“Yes.” Ezeekiel nods. “All the people will vote, and they will choose a leader.”
“What a strange idea!” exclaims Amat’ha. “But how do we ensure that we don’t elect a tyrant?”
“Well, we could write down the community’s values, and make them swear an oath to uphold those values,” suggests Ezeekiel.
“But how do we know that the people will make good choices? What if they elect fools and idiots?”
“Well, frankly, it can’t be worse than the government we just overthrew. And it has to be better than anarchy- I don’t think that will do anyone any good.”
“You may have a point there.” Amat’ha sighs. “Very well, I will help you.”
***
1:30 p.m.
“All right, let’s go!”
The party sets off, the blind Beau and Jawbreaker being led by the others. They grumble unhappily, but it is for them that the party undertakes this journey. South down the coast, hoping to skirt around the long reach of Sriti’s Jungle- plainly marked on their map- and avoid any further jungle misadventures. But as they keep looking at the map and seeing how much extra distance going around adds to their journey, both Martini and Ezeekiel start arguing for moving through it instead.
“The jungle is dangerous,” quivers Federico. “It’s scary in there!”
There is danger along the beach side as well, however. A murder of blood hawks swoops in, trying to take a pound of flesh from our heroes, but they are driven off. Ezeekiel shows a new ability when he summons forth a riding dog mount from the celestial realms.
Three days into their journey, our heroes make the deadly turn into the jungle.
“I can remove disease,” Zeke points out. That is the argument that finally persuades them. Bright and early, they break into the canopied heat and humidity of the jungle. The warmth, the smells, the thick moist air. The jungle.
Next Time: What trouble will our heroes find in the jungle this time??
Amat’ha, the local cleric, was amenable to a meeting with Ezeekiel. Now they greet each other warmly and sit down together at a table to talk.
“What can I do for you?” the cleric asks curiously.
“I’d like to ask for your help,” Ezeekiel says solemnly.
“I figured as much. In what way?”
“In helping the community to hold together. You’re a respected public figure; I’m sure that the people will listen to you as a voice of reason in these hard times. The people need a voice of reason right now. Several of them, in fact, and I think you could really help. Without any kind of government, we just need someone respected to call for order until elections can be arranged.”
Amat’ha cocks an eyebrow. “An election?”
“Yes.” Ezeekiel nods. “All the people will vote, and they will choose a leader.”
“What a strange idea!” exclaims Amat’ha. “But how do we ensure that we don’t elect a tyrant?”
“Well, we could write down the community’s values, and make them swear an oath to uphold those values,” suggests Ezeekiel.
“But how do we know that the people will make good choices? What if they elect fools and idiots?”
“Well, frankly, it can’t be worse than the government we just overthrew. And it has to be better than anarchy- I don’t think that will do anyone any good.”
“You may have a point there.” Amat’ha sighs. “Very well, I will help you.”
***
1:30 p.m.
“All right, let’s go!”
The party sets off, the blind Beau and Jawbreaker being led by the others. They grumble unhappily, but it is for them that the party undertakes this journey. South down the coast, hoping to skirt around the long reach of Sriti’s Jungle- plainly marked on their map- and avoid any further jungle misadventures. But as they keep looking at the map and seeing how much extra distance going around adds to their journey, both Martini and Ezeekiel start arguing for moving through it instead.
“The jungle is dangerous,” quivers Federico. “It’s scary in there!”
There is danger along the beach side as well, however. A murder of blood hawks swoops in, trying to take a pound of flesh from our heroes, but they are driven off. Ezeekiel shows a new ability when he summons forth a riding dog mount from the celestial realms.
Three days into their journey, our heroes make the deadly turn into the jungle.
“I can remove disease,” Zeke points out. That is the argument that finally persuades them. Bright and early, they break into the canopied heat and humidity of the jungle. The warmth, the smells, the thick moist air. The jungle.
Next Time: What trouble will our heroes find in the jungle this time??