Off hand Natural Attacks! Help Please!

Burne

First Post
My group and I need some help figuring out how a monster with class levels and a natural attack routine can mix and match them.

Totally made-up sample.
I'm a 6th lvl troll fighter wielding a great sword in 1 hand and nothing in the other. Ignoring Strength and considering only Base Attack, Trolls have +4 bab, fighter grants 6 more for a total of +10/+5. Again assuming a full attack action, is there some way to take both the iterative attacks with the sword and a natural offhand attack with the claw and bite.

The most important piece of information I am looking for is a citation in either the DMG or PH or anywhere official in the whole world as to how this works.

Thank you in advance!

Burne
Mmmm, randomness
 

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It's fairly easy.

Wielding a weapon defines it (normally) as his primary attack. That attack gets his full Str mod to damage. All of the others get 1/2 Str.

Assuming that as two of his Fighter feats you take Multi-Dexterity and Multi-Weapon Fighting, his attacks will be like this:

Sword +8/+3
Bite +8
Claw +8

As to where all this is written down, the feats are covered in the MM (can't remember the page, but it's near the beginning), they're vaguely mentioned in the DMG under monsterous PC's, and explained in a lot more detail in the Saurials issue of Dragon.
 

Although I freely admit I could be wrong, my understanding was that there were a couple of ways to attack.

If wielding a weapon (or attacking unarmed, as opposed to attacking with natural weapons,) then you get your iterative attacks with that weapon, and no secondary attacks (unless using the two-weapon-fighting rules with a one-handed weapon and an empty other hand.)

If attacking with natural weapons, you get one attack (no matter what your BAB) with your primary weapon/s, and one attack (at -2 or -5 depending on Feats) with each of your secondary weapons.

So a troll (with sword/claw/bite) assuming BAB +10/+5 could attack:

Sword +10/+5 (treating the sword as a weapon capable of iterative attacks)

or

Sword +10, Claw +5, Bite +5 (treating the sword 'as if it were a natural weapon')

or

Sword +10/+5 minus appropriate penalties, Claw +10 minus appropriate penalties (using the two-weapon-fighting rules, with penalties dpendent on Feats, and the claw treated as a 'light' weapon)
 
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whatisitgoodfor said:
Assuming that as two of his Fighter feats you take Multi-Dexterity and Multi-Weapon Fighting, his attacks will be like this:

Sword +8/+3
Bite +8
Claw +8

Be careful here... there's two feats.

Multi-Weapon Fighting, which only works creatures with more than two arms weidling multiple weapons.

And Multi-Attack, which deals with creatures attacking with more than one natural weapon (claw, bite, slam, etc.)

Multi-Dexterity is Ambidexterity for a creature with more than two arms.

A troll would have Ambidexterity, TWF, and perhaps Multi-attack.
 

whatisitgoodfor said:
It's fairly easy.

Assuming that as two of his Fighter feats you take Multi-Dexterity and Multi-Weapon Fighting, his attacks will be like this:

Multidexterity is for creatures with three or more arms. It is not simply the monster equivalent of ambidexterity.

As best as I can tell, extrapolating from the Multiattack feats in MotW and MM, secondary attacks from natural weapons are at -5 attack bonus.

So, working from BAB, I would guess that the troll in question would get a primary attack at his full attack bonus, with any secondary natural attacks at -5.

With Multiattack, this would increase secondary natural attacks to -2 from the primary bonus.

To wit:

Troll attacking with axe, claw and bite
BAB: +10 axe, +5 claw, +5 bite, +5 axe

With multiattack
BAB: +10 axe, +8 claw, +8 bite, +5 axe

There may well be a huge problem here (those bonuses do seem a bit large); the issue is made difficult by the fact that natural attacks use a completely different form of iterative mechanics than standard attacks.

Another option would be to lump all natural attacks into one group as a "bonus attack". Treat a second natural attack as a bonus attack gained as with Improved two-weapon fighting, and a third natural attack as if gained with greater two weapon fighting. However, that goes in the face of all natural attacks after the first suffering a flat -5 off the primary bonus.

This is probably all more confusing than helpful.

I'd love to see a more coherent response, because I myself am not entirely sure what I'm going to do with a Dragon Disciple I'm going to have to deal with soon.
 
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Thank you to those who replied so far. Now for more confusion:
Does the fact that the troll has 2 attack forms make any difference? Would a monster (assuming a similar to above set-up with 4 claws as the primary attack and no secondary attacks be any different. From looking at the Fang of Lloth smackdown it sure seems that way, but I don't yet understand how to generate the numbers it uses.

The link is http://www.enworld.org/messageboards/showthread.php?s=&threadid=806&perpage=15&pagenumber=8
Thanks
 

Well, it would be different insofar as the creature would have 4 primary attacks (i.e., attacks at full BAB) and no secondary attacks (i.e., attacks at BAB -5, or BAB -2 with the Multiattack feat).

Please note, however, that according to the Sage (and this seems pretty reasonable) when a creature uses a manufactured weapon, all natural weapons become secondary. Thus, for example, a lizardfolk normally has two primary claw attacks and a secondary bite. However, a lizardfolk who wields a scimitar in one hand instead gets a primary attack with the scimitar, a secondary attack with its remaining claw, and another secondary attack with its bite.
 

Irritating, but not too confusing

Basically, if a monster uses a weapon, it (normally) then uses all the normal PC-type rules for attacking, secondary, off-hand, iterative rules, the works. BUT, monsters can take feats to counter-act the penalties.

So figure that you use the numbers in the MM unless the creature has a weapon.

If the creature has a weapon. Calc the attacks like a PC, treating the creatures natural weapons as secondary weapons.

If the creature has a weapon and feats, then carefully apply the feats. The irritating bit comes in when you try to factor in the special monster feats. The multi-weapon fighting turns your typical -5 on secondary attacks into a -2. Ambi-dexterity or multi-dexterity gets rid of the off-hand penalties.
 

Monsters attack!

ruleslawyer said:
Well, it would be different insofar as the creature would have 4 primary attacks (i.e., attacks at full BAB) and no secondary attacks (i.e., attacks at BAB -5, or BAB -2 with the Multiattack feat).


Yes, that is precisely the difference - I will try to summarize all the possibilities below.

Please note, however, that according to the Sage (and this seems pretty reasonable) when a creature uses a manufactured weapon, all natural weapons become secondary. Thus, for example, a lizardfolk normally has two primary claw attacks and a secondary bite. However, a lizardfolk who wields a scimitar in one hand instead gets a primary attack with the scimitar, a secondary attack with its remaining claw, and another secondary attack with its bite.

According to the rules of creature creation (and by reverse-engineering some of the MM creatures), you choose one attack type (claw, bite, slam, etc.) as primary as respects natural weapons.

All attacks of that TYPE are primary (i.e., a monstrous octopus could get 8 primary claw attacks and one secondary bite attack for example). All other natural attacks are secondary. The secondary attacks are made at -5 unless the creature has the Multiattack feat (applies to natural weapons only) in which case they are made at -2.

Furthermore, there is no "attack progression" for 2nd, 3rd, 4th attacks with the same attack (i.e., a +6 BAB with my primary natural weapon does not give me another attack at +1 with that weapon).

A creature with only a single attack (not a single type of primary attack) gets 1.5x its Str bonus on hit and damage rolls.

A creature with multiple attacks (whether this is multiple primary attacks - such as 2 claws - or primary and secondary attacks) gets its full Str bonus (i.e., 1x its Str bonus) on hit and damage rolls on all attacks, both primary and secondary.

(The previous two paragraphs can be arrived at by reverse-engineering the Grick, Grey Render, and Griffin in the monster manual)

In short, a creature with, say, a +6 BAB and a +3 Str Modifier would get a +10 (+6 BAB, +4 for 1.5xStr Mod) if it has only one natural attack.

A creature with multiple attacks (either multiple primary attacks or primary plus secondary attacks) with a +6 BAB and a +3 Str Modifier would get a +9 to all primary attacks and +4 to all secondary attacks (+1 BAB and +3 for Str Mod). If it had the Multiattack Feat, it would instead have a +7 on secondary attacks (+4 BAB and +3 for Str Mod).

A creature that only attacks with manufactured weapons follows the same rules as characters do. It can get up to four iterative attacks with its primary weapon based on BAB, gets another attack for each secondary weapon - i.e., a creature with 8 "hands" could get four attacks with its primary weapon and one attack with each of the remaining seven hands for 11 total attacks. The BAB is reduced by 5 for each iterative attack and apply the normal penalties for the remainder of its weapons per the fighting with two (or by extension more) weapons in the PH, using the Ambidexterity/Multidexterity (the number of appendages the creature has determines the appropriate Feat) and/or Two-Weapon/Multiweapon fighting Feats(again, appropriate Feat is based on number of appendages).

It gets 1.5x its Str bonus when wielding a weapon two-handed, 1x its Str bonus when wieding a weapon in its primary hand, and 0.5x its Str bonus when wielding a weapon in an off-hand.

Given the Sage's ruling (I agree that it seems reasonable), we can cover the final case - a creature using both manufactured and natural weapons. A creature uses the rules for characters on its manufactured weapons, and all natural weapons are considered secondary (we already established the calculations for that above).

Hope that clears everything up and serves as a nice "executive summary."

--The Sigil
 

Ok, this is slowing taking shape.

Let me ask about the impact of 2 weapon fighting and ambidexterity (It is a given the multi-version will work the same way).

Our hypothetical creature. +4 creature BAB, 6 fighter lvls, natural attacks are 4 Claws, 1 Bite. Again lets ignore Strength for the time, as it has no bearing. Some one handed weapon in one hand, full attacking. Has none of the appropriate feats (multiattack, 2tw, Ambi)

Is this correct:
Primary attack with sword (iterative)
+10 base
-4 two weapon fighting penalty
-----
+6/+1 primary
Off hand attacks: 3 claws & a bite
+10 base
-4 two weapon fighting penalty
-4 off hand penalty (natural attacks are always Light weapons)
-5 Secondary natural attack penalty
-----
-3 secondary attacks

This leaves us with a attack sequence of
+6/+1 sword, 3 claws -3, 1 bite -3 for a total of 6 attacks.

My problem with this is I seem to be penalizing the off hand twice, and I seem to be missing a logical step when I consider Improved 2 weapon fighting.

Again, thanks to all who have responded, I hope this is as helpful to others as it has been to me.
 

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