[sblock=Character wip]
Barbarian 2, Fighter 1
Str 17 +3
Dex 14 +2
Con 14 +2
Int 14 +2
Wis 8 -1
Cha 12 +1
Size: Medium
Type: Humanoid (human)
Age: 23
Height: 6' 7"
Weight: 261 lb
Eyes: --
Hair: --
Skin: --
Description: --
Languages: Common, Giant, and Sylvan.
Proficiencies: Simple and Martial weapons, Light armor.
Total hit points: ** (2d12 +1d10)
Speed: 50’
Armor Class: 15/16 = 10 [base] + 2 [dexterity] + 3 [Armor] + 1 [Dodge]
Touch AC: 12/13
Flat-footed: 13
Initiative modifier: + 2 = + 2 [dexterity]
Fortitude save: + 7 = 5 [base] + 2 [Constitution]
Reflex save: + 2 = 0 [base] + 2 [Dexterity]
Will save: - 1 = 0 [base] - 1 [Wisdom]
Attack (handheld, Normal): + 6 = 3 [BAB] + 3 [Strength]
Attack (missile): + 5 = 3 [BAB] + 2[Dexterity]
Grapple check: + 6 = 3 [BAB] + 3 [Strength]
[sblock=Attacks]Attack
Halberd +6
Greatsword +6
Guisarme +6
Heavy flail +6
Gauntlet +6
-Gauntlet(Main Hand) +0
-Gauntlet(Off Hand) -4
Daggers +6
-Daggers (Main Hand) +0
-Daggers (Off Hand) -4
-Dagger (Thrown) +5
Javelin +2
-Javelin +5
Damage
Halberd 1d10+4 20x3
Greatsword 2d6+5 19-20x2
Guisarme 2d4+4 20x3
Heavy flail 1d10+4 19-20x2
Gauntlet 1d3+3 20x2
-Gauntlet(Off Hand) 1d3+1 20x2
Daggers 1d4+3 19-20x2
-Daggers (Off Hand) 1d4+1 19-20x2
Javelins 1d6+3 20x2[/sblock]
[sblock=Feats]
Racal
[B]Fleet of foot:[/B] +10 land speed
Levels
[B]Nymph's Kiss:[/B] Fey creatures regard you as though you were fey. You gain a +2 circumstance bonus on all Charisma-related checks, and a +1 bonus on all saving throws against spells and spell-like abilities. Starting with the level when you take this feat, you gain 1 extra skill point per level.
[B]Fey Heritage:[/B] You gain a +3 bonus on Will saving throws against enchantment effects.
Classes
[B]Fast movement[/B] (Barbarian, 1st level)
[B]Dodge[/B] (Fighter, 1st level)
[B]Improved Trip[/B] (Barbarian, 2nd level)
Trades
[B]Improved Unarmed Strike[/B] (heavy armor)
[B]Combat Reflexes[/B] (Medium armor)
[B]Defensive throw[/B] (tower shield)
[B]Quick Draw[/B] (Shield)
House Rule
[B]Persuasive[/B](House rule)[/sblock]
[sblock=Trades]
[B]Heavy armor[/B] for [B]Improved unarmored strike[/B]
[B]Medium armor[/B] for [B]Combat reflexes[/B]
-From Both classes, would be too gamy to trade this off twice or trade it of once and still have it :/
[B]Defensive throw [/B]for[B] Tower shield[/B]
[B]Quick Draw[/B] for[B] Shield[/B]
-Again, from both, ;3
[B]Handle Animal[/B] for [B]Performance (Weapon Drill)[/B][/sblock]
[sblock=Items]
Item Cost Weight
[B]Battle gear:[/B]
Halberd 10 Gp 12 Lb
Greatsword 50 Gp 8 Lb
Guisarme 9 Gp 12 Lb
Heavy flail 15 Gp 10 Lb
Gauntlets 10 Gp 2 Lb
Daggers, 4. 8 Gp 4 Lb
Javelins, 2. 2 Gp 4 Lb
Studded leather 25 Gp 20 Lb
[B]Axillary gear:[/B]
Backpack 2 Gp 2 Lb
Water skin 1 Gp 4 Lb
Rations(5 days) 25 Sp 5 Lb
Bedroll 1 Sp 5 Lb
Soap 5 Sp 1 Lb
Flint and Steel 1 Gp
Grappling hook 1 Gp 4 Lb
hemp rope.100ft. 2 Gp 20 Lb
Battle gear: 72 Lb
Axillary gear: 41 Lb
Light Medium Heavy
0-86 87-173 174-260[/sblock]
[sblock=Skills]
Skills Rank Mod Misc Total
Bluff 0 +1 +2 +3
Climb 6 +3 +9
Intimidate 6 +1 +2 +9
Jump 0 +3 +8 +11
Listen 6 -1 +5
Performance 6 +1 +2 +9
(Weapon Drill)
Ride 5 +2 +7
Survival 5 -1 +4
Swim 3 +3 +6
[/sblock][/sblock]
Nymph's Kiss: Fey creatures regard you as though you were fey. You gain a +2 circumstance bonus on all Charisma-related checks, and a +1 bonus on all saving throws against spells and spell-like abilities. Starting with the level when you take this feat, you gain 1 extra skill point per level.
Fey Heritage: You gain a +3 bonus on Will saving throws against enchantment effects.
Classes
Fast movement (Barbarian, 1st level)
Dodge (Fighter, 1st level)
Improved Trip (Barbarian, 2nd level)
Trades
Improved Unarmed Strike (heavy armor)
Combat Reflexes (Medium armor)
Defensive throw (tower shield)
Quick Draw (Shield)
House Rule
Persuasive(House rule)[/sblock]
[sblock=Trades]
Heavy armor for Improved unarmored strike
Medium armor for Combat reflexes
-From Both classes, would be too gamy to trade this off twice or trade it of once and still have it :/
Defensive throw for Tower shield
Quick Draw for Shield
-Again, from both, ;3
Handle Animal for Performance (Weapon Drill)[/sblock]
]


(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.