Off To War... Recriutment/Discussion

OK. My thinking goes something like this:

Battle Sorcerers are restricted in the number of spells they can learn. So every spell has to be useful for as long as possible. Although Sleep is useful at the current levels, it becomes useless once we progress to fighting higher level enemies; unless they have lower level canon fodder (this only just occurred to me)

As a Battle Sorcerer, I can either:

- go the Fighter who can cast spells route. In which case defensive spells like Mage Armor and Shield are essential.; with his offensive capabilities handled by his sword.

- go the spell caster who can protect himself route. In this case defensive spells are not as useful as he can wear light armor, which will provide some protection, for when he can't avoid melee. This is the route I have selected, so am looking for an attack spell that won't become redundant as he levels up and encounters higher level opponents.

As for HM's suggestion of a utility mage. At the end of the day, he is a fighter. He just does not want to be a front line fighter.

Finally, writing this post has made me question my decision as to which route to take Trinham. Decision, Decision, so many decisions :)

Anyway going out to dinner, so will be back later.
 

log in or register to remove this ad

I was on break when I was answering your question ghostcat and was going to edit in this:

Part of my job as DM is to make encounters that play to your strengths as well as your weakness, so whatever you decide I will help to make it useful.

But I didn't have the time take whatever you will enjoy playing/posting and I have a question. Don't battle sorcerers get the ability to swap out known spells at a certain level like bards and sorcerers??? If not I will be amending that :lol:

HM
 



You now have a +2 BAB don't forget to give yourself a +1 DB to AC

IC is just helping with your choice for following the wizards path, you could take Toughness to up your hp to 16.

Skill points easier if you list the points spent and not the total. At least easier for me to check.
You would have Spellcraft (1pt), Concentration (1pt), Intimidate (1pt), Know(arcana)-(2pts) then all I need then is make sure the rank doesn't take you over your max and such.

OK ghostcat looks good, except I don't see the scrolls listed you aren't carring one?


HM (who is headed back to work :( )
 

Theroc did you miss my edit of this post? Lora made a promise to Aidan i think the boy would not simply ignore.

Sunking: Can you post your character in the RG thread? It's hard to find her in this one, and i need to see her CHA, appearance, clothes etc. Girls always notice the clothes and appearance of the people around them, and Lora is no exception.

HM: I am completely lost where we are exactly on a large scale. Perhaps more info in your World Details thread is due? I just went with North as a safe direction, but if it's not let me know so i can edit. Also, some info on the Treylor Empire in the WD thread would be nice as well.
 

Theroc did you miss my edit of this post? Lora made a promise to Aidan i think the boy would not simply ignore.

I didn't miss it so much as I was so damn tired I wasn't sure how much backtracking I should do in my post. I've been kinda strained of late and did not want to read everything. I'll go back and doublecheck and try to add in an appropriate response. My first notion was Aidan was too busy watching Tira in case she was a threat that he simply did not hear, but I'm not sure if that would make sense either, since I forgot the order of events.
 

HM: I am completely lost where we are exactly on a large scale. Perhaps more info in your World Details thread is due? I just went with North as a safe direction, but if it's not let me know so i can edit. Also, some info on the Treylor Empire in the WD thread would be nice as well.

Large scale you are as far away as you can be from where the main Treylor army will attack. We started in western Pesh and started east, but turned and started heading north after leaving the kingdom into like a no-mans land. What Martomum called "Da Wilds".

Then the group encountered the ruined villiage and the clue that it was a Treylor group that destroyed it. The army continued north discovering that the Treylor were headed that way also. But the only thing in that direction is the elven lands and Harkon Manor. So taking the Spider's Path (northwest) you cut the time getting to Harkon in half, as the armies must follow the "open-road" north/northeast then cut back west.

As for the Treylor I have been waiting to spring them on you since day two, so you are not going to get anything out of me. LOL I will give you some DC0 knowledge though:

Far to the east over the great Stone Sea mountains lies the Empire of Treylor. The only pass through the mountains is guarded on both sides and noone travels to or from the Treylor Empire. It is only known that they are a highly advanced society. (I have based them on the Roman Empire at it's height.)
 

XP to be givin out tonight so get any last minute posts in.

Looks like we are waiting for Sunking to respond and it's been almost 4 days. Hmm.. if nothing I will NPC him to move us forward after XP posting.

HM
 

Experience March 1st - March 15th

Code:
Sunking                       170
Frozen Messiah                290   
Myth and Legend               135
Dragonwriter                   90
Theroc                        105
Sphyh                         110
ghostcat                      120


BIG congrats to FM for hitting the LEVEL 3 mark


Update and a big WOW about to drop in the IC!!:p


HM
 

Remove ads

Top