My thought was doing both mock and real fighting adding the flashiness{is that a word?} to the circle you know unnessecary jumps ,flips and the like tumble and jump skills are useful but we will iron everything out for next time
HM
Well, it'd make more sense to flesh the thing out a bit before the next circle-match, rather than once it starts.
The problem with mixing the two is... what if I go to do a flashy manuever and the other guy just punches me in the face? Sometimes those flashy things look nice but leave you open. Would tumble or "Circle-fighting" mitigate that in some way? Also, my general assumption was that most would not be doing flips and the like all that often(since not everyone is a monk, and most soldiers were more apt to be a Fighter or something, fighting armed in combat), and that Aidan was particularly flashy. If everyone else is flashy, I'll definitely need to get some skills setup to emphasize this aspect of his character.

Skills affecting the fake portions are good, we'd simply need to establish an explanation as to why one who shows off doesn't get wailed on just because the other guy chose not to play along.