Off To War... Recriutment/Discussion

Ok everyone I have started are next adventure!! :lol:

But before you go to it please go here to review a new houserule. :erm:

Ok once you are done you may notice NPCs are up in the RG mainly for descriptive purposes.

And in Playing the Game there is this little thread:

http://www.enworld.org/forum/playing-game/272541-battle-harkon-manor.html

So see you all over there and be looking for the bonus XP for completeing Spider's Path come the 1st of the month.

HM
 

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Im intrested in joining
but not having read this whole tread (its to long), I have a few quistions which I hope havent been asked before

1) I see the classes have gone a little out of PHB so would warlock be a option.

2) what does the group mostly need (sneaky, trapfinding, a cook, a healer...) not nessesary im gonna make it just to hear if anything might inspire me and its always nice to fill a needt position

3) can i get a summery of the gods or religions as far as i read in this tread they were posted all over the place (maybe put em into a post in The Five Kingdoms tread)

still not totaly convinced I should join (it looks great but do I have the time, but in the end I don't think I can resist)
 

Hokay, first post in the new thread. I was itching to write that after i saw Vance's initial words :D Fortunately this is not 11th century Europe and women that can cast spells and wield a weapon do exist. Oh and to remind you all to only notice Lora's non-verbal signs (flushing of the cheeks, gripping the handle etc.) and not read her mind. I think sometimes players can confuse a character's thoughts and their words, happened in The Gray Mist (another game, most of you are participating there). Whenever i write in italics it's to show thoughts.

Also, HM great post, I always assumed that players can use some NPCs to fluff around and advance non-important stuff, like ordering ale etc.
 

Im intrested in joining
but not having read this whole tread (its to long), I have a few quistions which I hope havent been asked before

1) I see the classes have gone a little out of PHB so would warlock be a option.

2) what does the group mostly need (sneaky, trapfinding, a cook, a healer...) not nessesary im gonna make it just to hear if anything might inspire me and its always nice to fill a needt position

3) can i get a summery of the gods or religions as far as i read in this tread they were posted all over the place (maybe put em into a post in The Five Kingdoms tread)

still not totaly convinced I should join (it looks great but do I have the time, but in the end I don't think I can resist)

1. HM hates warlocks. He might allow them though... as I almost had him talked into letting me use a Warlock instead of a Sorcerer to qualify for Dragon Disciple. I decided to just try out the Sorcerer stuff though, as I've never played a caster.

2. We have no rogue to my knowledge(no trapfinding/stealth), and no Cleric(no healing save a Paladin's Lay on hands).

3. Each character has their own religion/agnosticism thus far. Aidan... has no defined religion. He's a simple farmboy.
 

Ghostcat said:
A few more nobles like these two and a 15th level Trinham will be leading a revolution instead of fighting the Treylor :)

Well, Aidan will probably be recognized as a noble by then, by virtue of his bloodline manifesting(not the D&D bloodline mechanic as interesting as that may have been, but his Sorcerer+Dragon Disciple levels). As my concept behind his change was his distant ties to nobility. :P

So, mayhap Trinham attempts to rally a rebellion around Aidan as the head? That'd be funny. "But I'm jus' a farmboy!"
 

Im intrested in joining
but not having read this whole tread (its to long), I have a few quistions which I hope havent been asked before

1) I see the classes have gone a little out of PHB so would warlock be a option.

2) what does the group mostly need (sneaky, trapfinding, a cook, a healer...) not nessesary im gonna make it just to hear if anything might inspire me and its always nice to fill a needt position

3) can i get a summery of the gods or religions as far as i read in this tread they were posted all over the place (maybe put em into a post in The Five Kingdoms tread)

still not totaly convinced I should join (it looks great but do I have the time, but in the end I don't think I can resist)

Welcome Aboard Sunking,

1) Warlocks:mad: .. yeah Theroc has it right although I would say loathe compared to hate, LOL :p I believe them to unbalanced but please make any arguement you wish I will listen and debate with you if you really want to play one.

2) Party comp is as follows:

one heavily armed and armored warrior
one lightly armed and armored warrior
one holy warrior from an unholy land
one happy go lucky warrior-mage
one disgruntled warrior-mage
and one bossy warrior-mage

But all in all the party does get the job done :lol: You may make anything you wish but Theroc is right again key roles in the scout/stealth and healing areas are missing.

3)There is no pantheon for The Five Kingdoms I am adding dieties as the are encountered in the story and people make religion checks. So you may play a cleric if you wish of any type of deity and we will just add him in.

Character creation rules can be found here:

http://www.enworld.org/forum/d-d-3rd-edition-house-rules/258313-off-war-houserules.html

And if you have any questions please let me know.

HM
 

This is a character development post to justify Trinham's feats, skills and spell selections when levelling up. The thing is, I am not sure of the best place to put it.

[sblock]At last Trinham has a chance to relax without being interrupted. As he does, he realises that he is capable of learning another spell. Fortunately, Archimedes had taught him how to recognise this rather than him start to loose control again.

A few moments thought on which spell to learn brings him to the realisation that his career is at a crossroads. He can either become a fighter with some spell casting ability or become a magician who can fight. Reviewing the last few days in his mind, Trinham shivered as he remembered the desperation of being totally paralysed in a camp under attack. he envisage this being a regular occurrence if he becomes a fighter and so starts down the magician's path.[/sblock]
 

Either you will be staying the night at the wayhouse (in the villiage) or in the manor. So I believe that when I call it a day and Trinham gets some time to himself what you wrote will work great.

Let me know when you have your lvl 3 sblock in the RG, thanks

HM
 

Well, Aidan will probably be recognized as a noble by then, by virtue of his bloodline manifesting(not the D&D bloodline mechanic as interesting as that may have been, but his Sorcerer+Dragon Disciple levels). As my concept behind his change was his distant ties to nobility. :P

So, mayhap Trinham attempts to rally a rebellion around Aidan as the head? That'd be funny. "But I'm jus' a farmboy!"

Well Trinham is a chaotic. So he would not overthrow one ruling elite just to replace it with another. Its more likely to be some form of Anarchism.
 

Well Trinham is a chaotic.
So is Aidan. Chaotic Good. All that means is he as a ruler would definitely not have an ironfist. I was pointing out that Aidan would be more akin to Bairan(as we have come to understand) than Dellex.

Ghostcat said:
So he would not overthrow one ruling elite just to replace it with another. Its more likely to be some form of Anarchism.

Possibly, but anarchy cannot sustain itself. The anarchy Trinham would cause would simply win the war for the Treylor and all Trinham sought would be for naught.
 

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