Crothian
First Post
Mardnab is from a small gnomish village west of Nibbleheim. They are looked down on by most of the other gnomes for their ways, but her tribe has always risen to the challenge to be self-sufficient and not need anyone else. Marnab is considered one of the most stubborn of her generation. She left the village to prove to the world the worth of her people.
Mardnab Beren: Female Gnome Barbarian 1; CR 1; Small-size Humanoid (gnome); HD 1d12+4; hp 16; Init +1 (Dex); Spd 30 ft; AC 16 (+1 Dex, +1 Size, +4 armor); Atks +5 melee (1d8+3/crit x3, +2 warhammer); SA Rage 1/day ; SQ gnome traits; AL CG; SV Fort +6, Ref +1, Will +0; Str 14, Dex 12, Con 18, Int 12, Wis 10, Cha 10.
Skills and Feats: Intimidate +4, Intuit Direction +2, Jump +4 Listen +6, Spot +4, Wilderness Lore +2; Power Attack.
Special Attacks: Rage (Ex): 1/day, Character can rage, for up to 9 rounds, gaining +4 Str, +4 Con, a +2 morale bonus to will saves, and a -2 penalty to AC.
Special Qualities: Gnome Traits (Ex): Lowlight vision, +2 racial bonus save verse illusions, +1 racial bonus to attack kobolds and gobliniods, +4 dodge bonus verse giants, Dancing Lights 1/day, Ghost Sound 1/day, Prestidigitation 1/day (Arcane Spell Failure 20%).
Languages: Common, Gnome, Elven
Possessions: Warhammer MW, Chain Shirt, backpack, trail rations.
Mardnab Beren: Female Gnome Barbarian 1; CR 1; Small-size Humanoid (gnome); HD 1d12+4; hp 16; Init +1 (Dex); Spd 30 ft; AC 16 (+1 Dex, +1 Size, +4 armor); Atks +5 melee (1d8+3/crit x3, +2 warhammer); SA Rage 1/day ; SQ gnome traits; AL CG; SV Fort +6, Ref +1, Will +0; Str 14, Dex 12, Con 18, Int 12, Wis 10, Cha 10.
Skills and Feats: Intimidate +4, Intuit Direction +2, Jump +4 Listen +6, Spot +4, Wilderness Lore +2; Power Attack.
Special Attacks: Rage (Ex): 1/day, Character can rage, for up to 9 rounds, gaining +4 Str, +4 Con, a +2 morale bonus to will saves, and a -2 penalty to AC.
Special Qualities: Gnome Traits (Ex): Lowlight vision, +2 racial bonus save verse illusions, +1 racial bonus to attack kobolds and gobliniods, +4 dodge bonus verse giants, Dancing Lights 1/day, Ghost Sound 1/day, Prestidigitation 1/day (Arcane Spell Failure 20%).
Languages: Common, Gnome, Elven
Possessions: Warhammer MW, Chain Shirt, backpack, trail rations.
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