Ohio Gameday Whisper Woodwind Characters

Dell is played by Clear Dragon.

Dell Thorne: Male Half Elf Cleric 3; CR 3; Medium-size Humanoid (Half Elf); HD 3d8+6; hp 23; Init +0 (Dex); Spd 30 ft; AC 15 (+0 Dex, +5 Armor); Atks +3 melee (1d6+1/crit x2, quarterstaff); SA Spells; SQ Half Elven traits; AL NG; SV Fort +5, Ref +1, Will +6; Str 12, Dex 10, Con 14, Int 12, Wis 16, Cha 14.

Skills and Feats: Craft: Woodcarving +6, Concentration +8, Knowledge Religion +7, Spot +6, Listen +6; Scribe Scroll, Alertness

Special Attacks: Spells, Turn Undead 5/day, Turn Water Elementals, Control Fire Elementals 5/day, Use Wizard magical items at level equal to one half your caster level

Special Qualities: +1 to all spot, search, and listen checks, Immune to Sleep spells, +2 save verse Enchantments.
Languages: Common, Elven, Dwarven
Possessions: Quarterstaff, backpack, trail rations, Breast Plate, MW Wood Carving tools, holy symbol
Spells: (4/3+1/2+1): Domains Fire and Magic
 
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Seriphina is played by Aurara

Seriphina Tealeaf: Female Halfling Druid3; CR 3; Small-size Humanoid (Halfling); HD 3d8+6; hp 24; Init +7 (+3 Dex, +4 Improved Initiative); Spd 20 ft; AC 16 (+3 Dex, +1 Size, +2 armor); Atks +5 ranged (1d4/crit x2, Sling); SA Spells; SQ Halfling traits, Nature Sense, Trackless Step, Woodland Stride; AL LN; SV Fort +6, Ref +5, Will +7; Str 10, Dex 16, Con 14, Int 12, Wis 16, Cha 12.
Skills and Feats: Animal Empathy +6, Handle Animal +6, Intuit Direction +5, Knowledge Nature +5, Spellcraft +5, Swim +4, Wilderness Lore +9; Track, Improved Initiative
Special Attacks:
Special Qualities: Halfling Traits (Ex): +4 Hide, +2 Jump, Climb, Move Silently; +2 save verse fear; +1 attack with thrown weapon; +2 Listen
Languages: Common, Halfling, Elven.
Possessions: Sling (20 bullets), 2 Daggers, Leather Armor, backpack, trail rations, wooden amulet of the Great Tree (divine Focus).
Spells: (4/3/2)
 

Aust is played by Alex

Aust Siannodel: Male Elf Ftr3; CR 3; Medium-size Humanoid (Elf); HD 3d10+3; hp 31; Init +3 (Dex); Spd 30 ft; AC 19 (+4 Armor, +2 Shield, +3 Dex); Atks +6 melee (1d8+3/19-20crit x2,longsword); SQ Elven traits; AL NG; SV Fort +4, Ref +4, Will +2; Str 16, Dex 16, Con 12, Int 10, Wis 12, Cha 12.

Skills and Feats: Handle Animal +7, Ride +9; Mounted Combat, Ride By Attack, TRample, Spirited Charge
Special Qualities: Elven Traits (Ex): Low Lightvision, Immune to sleep spells, +2 verse enchantment spells, +2 to Spot, Listen, and Search checks.
Languages: Common, Elven
Possessions: Long Sword, Chain Shirt, Large Iron Shield, Short Sword, Backpack, trail rations
 

Played by fett527

Ulfgar BattleHammer: Male dwarf Monk 3; CR 3; Medium-size Humanoid (dwarf); HD 3d8+9; hp 24; Init +2 (Dex); Spd 25 ft; AC 15 (+2 Dex, +3 Wis, +1 dodge); Atks +4 melee (1d6+2/crit x2, punching); SA Stunning Attack; SQ Evasion; AL LG; SV Fort +6, Ref +5, Will +6; Str 14, Dex 14, Con 16, Int 10, Wis 16, Cha 8.

Skills and Feats: Escape Artist +4, Hide +6, Jump + 8, Listen +7, Move Silently +6, Spot +5, Tumble +5; Dodge, Improved Unarmed Strike, Mobility, Deflect Arrows
Special Attacks: Stunning Strike 3/day DC 15
Special Qualities: Dwarven Traits (Ex): 60 foot darkvision, stonecunning, +2 save vs. poison, +2 save vs. spells or spell-like abilities, +1 attack vs. goblinoids or orcs, +4 dodge vs. giants, +2 craft with stone or metal.
Possessions: Backpack, trail rations.
 
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No one currently playing

Zook Buren: Gnome Paladin 3; CR 3; Small-size Humanoid (Gnome); HD 3d10+9; hp 36; Init +1 (Dex); Spd 15 ft; AC 19 (+1 Dex, +6 Armor, +1 Shield, +1 Size); Atks +7 melee (1d6+1/19-20crit x2,); SQ Gnome traits, Detect Evil, Divine Health, Lay on Hands; AL LG; SV Fort +8, Ref +4, Will +5; Str 12, Dex 12, Con 16, Int 12, Wis 14, Cha 14.

Skills and Feats: Diplomacy +8, Handle Animal +5, Knowledge Religion +5, Ride +6; Weapon Focus Short Sword, Mounted Combat
Special Attacks:
Special Qualities: Gnome Traits (Ex): Lowlight vision, +2 racial bonus save verse illusions, +1 racial bonus to attack kobolds and gobliniods, +4 dodge bonus verse giants, Dancing Lights 1/day, Ghost Sound 1/day, Prestidigitation 1/day (Arcane Spell Failure 40%); Lay on Hands 6 HP/day.
Possessions: MW Short Sword, Banded Mail, Small Steel Shield, backpack, trail rations.
 

Noone currently playing

Cade Highhill: Male Halfling Ranger 3; CR 3; Small-size Humanoid (Halfling); HD 3d10+6; hp 25; Init +3 (Dex); Spd 20 ft; AC 18 (+3 Dex, +1 Size, +4 armor); Atks +7 melee (1d4+2/18-20crit x2,Kukri); SA Favored Enemy; SQ Halfling traits; AL CG; SV Fort +6, Ref +5, Will +4; Str 14, Dex 16, Con 14, Int 10, Wis 14, Cha 10.

Skills and Feats: Intuit Direction +6, Listen +8, Spot +8, Wilderness Lore +8, Climb +4, Hide +9, Jump +4, Move Silently +7; Track, 2 weapon Fighting, Ambidexterity, EWP Kukri, Weapon Focus Kukri
Special Attacks: Favored Enemy Humans
Special Qualities: Halfling Traits (Ex): +2 save verse fear; +1 attack with thrown weapon;
Languages: Common, Halfling,
Possessions: 2 Kukris, Chain Shirt, backpack, trail rations.
 

No one is currently playing him

Keth: Male Half Orc Rogue 3; CR 3; Medium-size Humanoid (Half Orc); HD 3d6+3; hp 14; Init +7 (Dex, Improved Initiative); Spd 30 ft; AC 15 (+3 Dex, +2 Armor); Atks +5 melee (1d6+3/18-20crit x2 Rapier); SA Sneak Attack +2d6;SQ: Darkvision; AL NG; SV Fort +2, Ref +6, Will +2; Str 16, Dex 16, Con 12, Int 10, Wis 12, Cha 10.

Skills and Feats: Bluff +6, Disable Device +6, Hide +9, Listen +9, Move Silently +9, Open Locks +9, Pick Pockets +9, Spot +9; Improved Initiative, Alertness
Special Attacks: Sneak Attack
Special Qualities: Darkvision 60ft
Languages: Common, Orc,
Possessions: Rapier, Light Crossbow (20 bolts), Leather armor, backpack, trail rations.
 

No one playing

Himo Nailo: Male Elf Sorcerer 3; CR 3; Medium-size Humanoid (Elf); HD 3d4+3; hp 12; Init +3 (Dex); Spd 30 ft; AC 13 ( +3 Dex); Atks +4 thrown (1d4+0/19-20crit x2,Dagger); SQ Elven traits; AL NG; SV Fort +2, Ref +4, Will +5; Str 10, Dex 16, Con 12, Int 10, Wis 14, Cha 16.

Skills and Feats: Concentration +7, Spellcraft +6; Still Spell, Silent Spell
Special Qualities: Elven Traits (Ex): Low Lightvision, Immune to sleep spells, +2 verse enchantment spells, +2 to Spot, Listen, and Search checks.
Languages: Common, Elven
Possessions: 6 daggers, Backpack, trail rations
Spells: (6/6): 0th: Daze, Mage Hand, Ray of frost, Read Magic, Light; 1st: Color Spray, Jump, Magic Missile
 

No one is playing

Gildain BattleHammer VI: Male dwarf Wizard 3; CR 3; Medium-size Humanoid (dwarf); HD 3d4+9; hp 19; Init +1 (Dex); Spd 20 ft; AC 11 (+1 Dex,); Atks +3 melee (1d6+3/20 critical x2 Staff); AL NG; SV Fort +4, Ref +2, Will +3; Str 14, Dex 12, Con 16, Int 16, Wis 10, Cha 10.

Skills and Feats: Spellcraft +9, Knowledge Arcana +9, Concentration +9, Knowledge Dwarven History +9, Alchemy +9, Search +2; Scribe Scroll, Combat Casting, Brew Potions

Special Qualities: Dwarven Traits (Ex): 60 foot darkvision, stonecunning, +2 save vs. poison, +2 save vs. spells or spell-like abilities, +1 attack vs. goblinoids or orcs, +4 dodge vs. giants, +2 craft with stone or metal.
Languages: Dwarven, Common, Elven, Gnome, Orc
Possessions: Backpack, trail rations, staff, spellbook, spell component pouch
Spells: (4/3/2): All cantrips; Mage Armor, Shield, Magic Missile, Expeditious Retreat, Ray of Enfeeblement, Spider Climb; Flaming Sphere, Detect Thoughts
 

Okay, this is the choices at 3rd level will they will start. Everyone starts out with 150gp. The group has the following magical items: Long Sword +1, Leather Armor +2, Ring of Protection +1. Characters that have an item creation feat will recieve some of those items, I just haven't determined what yet.

Any questions, comment, or notice any goofs in the stat blocks please post.
 

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