Crothian
First Post
Gildain has one of the biggest burdens of all dwarves, he’s named after and is the direct descendent of the most famous Dwarf in history. The original Gildain united the Dwarfs under the Axe of the Dwarvish Lords, found and rebuilt two of the dead clans, and eventually became a demi god. No one is sung about more, no one’s stories are as widely known. Gildain VI hid away in the wizard school, hoping to loose himself in knowledge. However, for his own improvement and against his better judgment, the teachers have asked he spend some time out with actually people. So, his journey begins.
Gildain BattleHammer VI: Male dwarf Wizard 1; CR 1; Medium-size Humanoid (dwarf); HD 1d4+3; hp 7; Init +1 (Dex); Spd 20 ft; AC 11 (+1 Dex,); Atks +2 melee (1d6+3/20 critical x2 Staff); AL NG; SV Fort +3, Ref +1, Will +2; Str 14, Dex 12, Con 16, Int 16, Wis 10, Cha 10.
Skills and Feats: Spellcraft +7, Knowledge Arcana +7, Concentration +7, Knowledge Dwarven History +7, Alchemy +7, Search +2; Scribe School, Combat Casting
Special Qualities: Dwarven Traits (Ex): 60 foot darkvision, stonecunning, +2 save vs. poison, +2 save vs. spells or spell-like abilities, +1 attack vs. goblinoids or orcs, +4 dodge vs. giants, +2 craft with stone or metal.
Languages: Dwarven, Common, Elven, Gnome, Orc
Possessions: Backpack, trail rations, staff, spellbook, spell component pouch
Spells: (3/2): All cantrips, Mage Armor, Shield, Magic Missile, Expeditious Retreat
Gildain BattleHammer VI: Male dwarf Wizard 1; CR 1; Medium-size Humanoid (dwarf); HD 1d4+3; hp 7; Init +1 (Dex); Spd 20 ft; AC 11 (+1 Dex,); Atks +2 melee (1d6+3/20 critical x2 Staff); AL NG; SV Fort +3, Ref +1, Will +2; Str 14, Dex 12, Con 16, Int 16, Wis 10, Cha 10.
Skills and Feats: Spellcraft +7, Knowledge Arcana +7, Concentration +7, Knowledge Dwarven History +7, Alchemy +7, Search +2; Scribe School, Combat Casting
Special Qualities: Dwarven Traits (Ex): 60 foot darkvision, stonecunning, +2 save vs. poison, +2 save vs. spells or spell-like abilities, +1 attack vs. goblinoids or orcs, +4 dodge vs. giants, +2 craft with stone or metal.
Languages: Dwarven, Common, Elven, Gnome, Orc
Possessions: Backpack, trail rations, staff, spellbook, spell component pouch
Spells: (3/2): All cantrips, Mage Armor, Shield, Magic Missile, Expeditious Retreat
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