[/B][/QUOTE]
When the Gm sets the price of a custom item he should, by DND, compare it to other items already priced and in use and set its value accordingly.
In short, if you make a new item and come to the conclusion that its the better choice because of its price over an existing item already priced, you priced your new item wrong.
See above.
if the Gm prices his custom items correctly, then you should be "on the fence" as to whether your "new toy" is worth it or whether you should save a little more for the already established permanent ones. you should see the "price for effect" as equal, not lopsided in favor of the custom item.
If the Gm prices the one-per-day item much cheaper than the always, he should be planning on showing its limitations as worth the price saved... decent number of nighttime raids, frequent use of dispel to shut it off until tomorrow, and so on. If he does not plan on showing these in play, so that it is "almost as good as the all-day ones" then they should cost "almost the same."
pices for Wi are set by comparison with their chart only serving as a beginning ballpark element.
"its almost as good and way cheaper" is just another way of saying "it is priced wrong."
See DMG and TnB for more info.
This is a custom item and thus its price is set by the GM.dvvega said:
However if you use them simply to fly in battle and tactical situatiuons, make yourself a cloak of "Fly" that is either charged or is command word activated. It's cheaper, and does most of what you need.
Actually it is an example of bad GMing.dvvega said:
This is the one "backdoor" in magic items.
When the Gm sets the price of a custom item he should, by DND, compare it to other items already priced and in use and set its value accordingly.
In short, if you make a new item and come to the conclusion that its the better choice because of its price over an existing item already priced, you priced your new item wrong.
dvvega said:
For example, a buffing spell lasts for 1 hour/level. If you ignore sleepy time, "early morning prep time" you could have a command word activiated item that lasts for hours rather than forking out for permanent bonuses.
See above.
if the Gm prices his custom items correctly, then you should be "on the fence" as to whether your "new toy" is worth it or whether you should save a little more for the already established permanent ones. you should see the "price for effect" as equal, not lopsided in favor of the custom item.
If the Gm prices the one-per-day item much cheaper than the always, he should be planning on showing its limitations as worth the price saved... decent number of nighttime raids, frequent use of dispel to shut it off until tomorrow, and so on. If he does not plan on showing these in play, so that it is "almost as good as the all-day ones" then they should cost "almost the same."
pices for Wi are set by comparison with their chart only serving as a beginning ballpark element.
"its almost as good and way cheaper" is just another way of saying "it is priced wrong."
See DMG and TnB for more info.