Greenfield
Adventurer
In our D&D 3.5 game we recently faced a Swarm creature from MM III. I think it was called a Brood Keeper Larva Swarm.
At something like 170 hit points, made of Tiny critters (I think), DR 1/-, 1/2 damage from slashing and piercing attacks. Spells that target a single creature, a specific/limited number of creatures, will have no effect on it. SR 22
It has a +22 Reflex save and Evasion, and something like a +17 Fortitude Save.
Fast Heal 1. Spot and Listen +15 each, 60 ft. Darkvision, if I recall correctly.
It does 5 D6 of damage per round to anyone in the area, and has the Distraction capacity, meaning any spells to be cast from inside have a base Concentration check of 20 + spell level, before you count the damage.
Flight 30, with the "Run" feat, so lots of movement.
You are a 10th/11th level party.
How do you handle such a thing?
At something like 170 hit points, made of Tiny critters (I think), DR 1/-, 1/2 damage from slashing and piercing attacks. Spells that target a single creature, a specific/limited number of creatures, will have no effect on it. SR 22
It has a +22 Reflex save and Evasion, and something like a +17 Fortitude Save.
Fast Heal 1. Spot and Listen +15 each, 60 ft. Darkvision, if I recall correctly.
It does 5 D6 of damage per round to anyone in the area, and has the Distraction capacity, meaning any spells to be cast from inside have a base Concentration check of 20 + spell level, before you count the damage.
Flight 30, with the "Run" feat, so lots of movement.
You are a 10th/11th level party.
How do you handle such a thing?