BryonD
Hero
Thanee said:Nope.That's why I said repeatedly, that I can only work from the d20 modern classes, which seem to work very similar conceptually. But saves are lower there, too (starting at +1 usually).
Ok, but that doesn't change the point. Saves are effectively not class concept relevant.
Was speaking of skill points.![]()
Skills <> Skill points. You said Skills.
Skill points are part of the entire package which must balance out somewhere. And, again, if you want a lot of skill points, give the char a high INT and then use whatever class works for you. A Int 16 Strong character gets plenty of skill points. Point being that, unlike D20M, in GT both skills and skill points are tied more to the character concept than the class. Yes, you can make an INT16 STR char in D20 modern. But the class skills are going to limit how you use those points in a way that GT resolves.
Oh, I do get the potential (it's certainly similar to d20 modern there), it's just that I think it's only going half the way.![]()
How you personally "think" about an abstract concept is not part of the game mechanics.
But the differences between D20 Modern and GT are very significant.
Ok, I cannot say anything about that, since I do not know about those changes... from what I have heard so far, the classes are almost the same.
Nope. GT encompasses and exceeds D20M. You can use GT to emulate D20M if you want to. But you have vastly more options in GT.
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