Justice and Rule
Legend
Of what orcs are like. At least in this region (which is fine)
I mean, you called them orc, thus invoked orc tropes. These orcs aren't like typical orcs. The players have some idea in their head about what a typical orc is, from exposure to media. You've edited that.
If they didn't have any idea what an orc was, you'd have given half an answer (you didn't describe them physically). If you didn't want them to look like orcs, or have some other orcish trait, you shouldn't have called them orcs.
You can't make your audience only think of half a trope.
I feel like this is a meaningless distinction. The concept of an "Orc" as a physical creature is known, but we need not have to immediately default to "This is a bloodthirsty creature that has no concept of empathy or love" for what they are beyond their physical attributes.
I'm all for doing a better job making it clear that monster fluff entries are only 'typical' versions and that variations exist, and I'm among those actively asking for cleaning up language, but if there are going to be races in the game, the race has to mean something. Not, "the race should mean something" - "the race will mean something, whether the designers control that meaning or not."
I mean, you could just give examples of different Orc cultures. Like, if we are doing this for people who might be building their own world, why not give them inspiration for what they can do, not try to shackle them to what has already been done?