For a while now I've been pondering a unique branch of arcane magic that is oriented around odor and taste. This would be used, for example, by gnomes and races that have the scent special ability. So I think this would be something like an alchemical ability, producing magical effects by mixing together different scented materials in specific portions and quantities. I don't think it should be skills-based, but should probably receive bonuses for high Wis scores.
Since the other classes have limited spells per day, how do you think this should be balanced out? I expect that the preparation time will be one factor. It takes a much linger time to prepare olfactory magic, for example, and it doesn't work well in windy conditions and in areas with powerful overlapping odors. Some of the magic may involve food preparation, or be something like the old witches cauldron.
Any ideas?
Since the other classes have limited spells per day, how do you think this should be balanced out? I expect that the preparation time will be one factor. It takes a much linger time to prepare olfactory magic, for example, and it doesn't work well in windy conditions and in areas with powerful overlapping odors. Some of the magic may involve food preparation, or be something like the old witches cauldron.
Any ideas?
