I'm not really interested in playing the game where you to get me to admit I have preferences. Of course I do.
But you haven't had a 'discussion'. Your posts just repeatedly reiterate a desire for a set of aesthetic preferences to better suit your conception of how 'realistic people' behave.
If you can't accept the basic premise that you want to change the players' charactersisations for your own benefit, then you've no hope of finding a solution either through 1) a re-discussion of social contract, nor through 2) incentivatisation of altered behaviour through mechanics.
You don't want to acknowledge (1) and have been endlessly resistant to (2).