slimykuotoan
First Post
mmm, slurp, slurp...tasty dragon/dungeon mags...
Reverent goddess Blipdoolpoolp...send us more bubbly goodness.
Reverent goddess Blipdoolpoolp...send us more bubbly goodness.
jdrakeh said:C&C has had some very obnoxious fans post here about how the game can do anything out of the box (i.e., unaltered), which makes it obviously superior to D&D -- and then they proceed to tell people that you only need to houserule or handwave a sizeable list of stuff to make it do X (thus, shooting hundreds of holes in the original claim).
At this point, somebody will point out that houserules and handwaving aren't something that the game does out of the box and that these are things which the consumer must do themselves. That is, these aren't actual rules in C&C. This is typically followed by much gnashing of teeth and name-calling. Things only tend to go downhill from there.
serleran said:As one of the designers, I could say all kinds of things, but I won't...
By the way: C&C never meant to replace any game you are using now - it was meant to bridge them, so you could have all of what you liked from them, but under the same umbrella, to make them easier to combine, and play. It was also meant to bring new players into gaming with something simple, and easy to pick up, without the daunting task of memorizing 300 pages of Player material first.
Greylock said:Did you not read serleran's post? I personally get tired of people saying C&C is a sub-par system. . .
Fact is, they did that on purpose and the game is very open in actual play.
House rules are encouraged, but often not all that terribly needed.
Not to play base C&C but, again, that's not what my post was about. My post was about C&C fans who claim that the game can do anything out of the box (i.e., without alteration) and then get pissy when that claim is proven false.
jdrakeh said:You politely offer personal experience and don't try to sell C&C as The Be All End All fantasy RPG experience, going so far as to make ludicrous (and easily disproveable) claims, then launching into a volley of adhominem attacks when said claims are disproven. This latter thing, I think, understandably drives people away from C&C.
slimykuotoan said:I think I'm probably new to this argument, and I can understand that C&C isn't for everyone, but I'm not sure I understand your meaning.
The SEIGE system does kinda handle everything.
Dragonhelm said:I have stopped participating over at Troll Lord Games' boards because of the negativity I was encountering at one point. When 4e was announced, the reaction was...distasteful.
Dragonhelm said:They're putting off a sizable portion of the potential audience with the d20-bashing. In my mind, C&C can both serve as a new way to do old school gaming, and as a way of doing "d20 lite."
Dragonhelm said:You know, I can understand preferring C&C to d20. That's fine. Some of us, though, actually like both d20 and C&C, as well as AD&D and other systems. It's okay to like your system, but it's not cool bashing someone else's system. This has turned me off to some C&C vocalists, as well as some d20 die-hards, d20 psionics fans, and so on and so forth.
Dragonhelm said:Like Treebore says, though, you shouldn't judge a game by its fans (or at least the vocal ones). It's hard to at times, especially if a group of fans is being obnoxious. However, you might miss something really good.
Greylock said:See, I still think of ENWorld as a D&D forum. The preeminent pen and paper roleplaying forum. But frankly, most people I know, in real life, feel like discussion other systems and editions is simply no longer allowed here by the vocal majority of posters. Or criticism of the Golden Lamb of the moment.