Last time we played one of our PC's died (swallowed by a nasty worm) and he decided to make another one. He started with ideas about a fighter or a ranger but after a long discussion with all the players (each one had a different idea and we always tend to cooperate with each other when a new character is created, of course the player who is actually going to play it always has the last word on everything) he decided to play with one of the NPC's that had been following them (they were freed prisioners).
The thing is this prisioner is a halfling who recently lost his leg (at the beggining of the adventure he got his leg trapped under some rocks and they had to cut it off).
I don't want to punish the player for trying something different but neither can I let him make jump checks (for example) as if he had both legs...
What I'm looking here is some kind of penalty for not having the leg and some kind of reward to compensate. He's going to play a bard, although his magic won't be coming from music but from the reciting of ancient poetry of his people.
Any ideas?
The thing is this prisioner is a halfling who recently lost his leg (at the beggining of the adventure he got his leg trapped under some rocks and they had to cut it off).
I don't want to punish the player for trying something different but neither can I let him make jump checks (for example) as if he had both legs...
What I'm looking here is some kind of penalty for not having the leg and some kind of reward to compensate. He's going to play a bard, although his magic won't be coming from music but from the reciting of ancient poetry of his people.
Any ideas?