AddizAbeba
First Post
Hi all,
In my campaign one PC (Rog8/Fig1) went into the 'big bad prison' (google 'Gornonwood') to deliver a message to the warden. The warden having a personal grudge against the PCs family, instantly did not let him go, and now is torturing him with the help of his 'pet' Vampire.
The party outside doesn't know this, and will wait for the warden to go outside in response to the message and then ambush him. The warden has no intention to go outside.
The one PC will now very probably permanently lose levels. I really hate this to happen, but then they did not take any precautions on him entering the prison. They do not know of the vampire, and think the prison is a nice state prison (but it really is the worst nightmare of every criminal). Though a former associate of the warden told them this warden is himself a very bad criminal (this was also the reason to lure him out to ambush him).
They will go in to rescue their friend, but will probably wait for two days, so the captured PC will have to roll his saves versus the vampire's energy drain (which is quite low, luckily), to prevent the level loss become permanent.
Do you have any ideas I could use to limit the permanent damage done?
In my campaign one PC (Rog8/Fig1) went into the 'big bad prison' (google 'Gornonwood') to deliver a message to the warden. The warden having a personal grudge against the PCs family, instantly did not let him go, and now is torturing him with the help of his 'pet' Vampire.
The party outside doesn't know this, and will wait for the warden to go outside in response to the message and then ambush him. The warden has no intention to go outside.
The one PC will now very probably permanently lose levels. I really hate this to happen, but then they did not take any precautions on him entering the prison. They do not know of the vampire, and think the prison is a nice state prison (but it really is the worst nightmare of every criminal). Though a former associate of the warden told them this warden is himself a very bad criminal (this was also the reason to lure him out to ambush him).
They will go in to rescue their friend, but will probably wait for two days, so the captured PC will have to roll his saves versus the vampire's energy drain (which is quite low, luckily), to prevent the level loss become permanent.
Do you have any ideas I could use to limit the permanent damage done?