Nebmedes is an online game which is up 24/7 and uses a text based interface for RP. This is /not/ a MUD, a video game and it's not a MMORPG. It is a roleplaying game, run by a number of active GMs for players in a format similar to tabletop aside from the fact you can connect whenever you'd like and roleplay with the other players online even if there's no GM active. We follow the OGL to the best of our knowledge.
The game world itself is original, based around ancient Egyptian mythology and culture while incorporating many new ideas and races.
Nebmedes is a unique city, set on the edge of the Nherub river delta and the sea. It is the trading heart of Ta-shamerew, the Empire, and the capital of the High Kingdom. We place a strong focus on roleplaying and plot, as we remember those to be the main tenets of a roleplaying game, while still not losing sight of the physical conflict and combat that is 'classic' D&D for some.
We've worked hard to give the game a unique feel, well documented and built with detail. For example, we have four new races, the Bastet, lithe desert guides who follow in Bast's form with human bodies but feline heads and tails; the Lizardfolk who are strong and wily reptilian politicians; and two types of elves, Sea Elves who are more delicate and intellectual, and Sand Elves who are hardier and more survival oriented. We're using a version of the Egyptian pantheon, slightly modified to fit in with the setting, each deity has their own help file to make player reference easier.
For a chance to try something a little exotic, a touch different, while still retaining the familiarity of a popular system, come stop by and visit us at:
(telnet to) Nebmedes.o-r-g.org 7777
or on the web at: http://nebmedes.o-r-g.org:8000/
We are highly newbie friendly, it is not required for players to own any books or to know anything about the system or the server we use to run the game. You do not need to download anything to play, though there are a number of free telnet clients that can make the experience more pleasant. All we need from people is an open mind.
The game world itself is original, based around ancient Egyptian mythology and culture while incorporating many new ideas and races.
Nebmedes is a unique city, set on the edge of the Nherub river delta and the sea. It is the trading heart of Ta-shamerew, the Empire, and the capital of the High Kingdom. We place a strong focus on roleplaying and plot, as we remember those to be the main tenets of a roleplaying game, while still not losing sight of the physical conflict and combat that is 'classic' D&D for some.
We've worked hard to give the game a unique feel, well documented and built with detail. For example, we have four new races, the Bastet, lithe desert guides who follow in Bast's form with human bodies but feline heads and tails; the Lizardfolk who are strong and wily reptilian politicians; and two types of elves, Sea Elves who are more delicate and intellectual, and Sand Elves who are hardier and more survival oriented. We're using a version of the Egyptian pantheon, slightly modified to fit in with the setting, each deity has their own help file to make player reference easier.
For a chance to try something a little exotic, a touch different, while still retaining the familiarity of a popular system, come stop by and visit us at:
(telnet to) Nebmedes.o-r-g.org 7777
or on the web at: http://nebmedes.o-r-g.org:8000/
We are highly newbie friendly, it is not required for players to own any books or to know anything about the system or the server we use to run the game. You do not need to download anything to play, though there are a number of free telnet clients that can make the experience more pleasant. All we need from people is an open mind.
Last edited: