Hey GP, I seem to remember you wanting to see the characters at this time, so sblocked it just in case. I haven't even looked at the ic thread, so if you have any particular plans for Xiao's arrival, just let me know.
thotd.
[sblock]I've just finished reading over the Xiao's first appearance in the ic thread to get a feel for the character again. I was wondering if I could do a bit of fiddle with the skills. I won't change anything he used, but the original has Diplomacy and Concentration. Xiao was never really a smooth talker. Perceptive maybe, but not skilled with words. And what does a Monk need Concentration for anyways?
So I'd like to change them into Knowledge (religion) and Profession (accupuncture). They just seem more appropriate. Xiao spent the jouney in the paddle boats discussing religion with Hiritas, and the accupuncuture thing, well, it just seems kinda cool. I'll leave you to decide if it has any in game purpose.
As for equipment, I had hoped to snaffle a Periapt of Wisdom +2 for the AC bonus. But at 4,000gp, that would leave him with just the clothes he is standing in (humm...).
So ... ummm, a Ring of Protection (2000gp), a spyglass (1000gp) and a really nice coat should do it. The rest of the gear comes to about 600 gp, so that would be a really nice coat (a present from some prince who was having troble with ... well, anyway he was having some trouble and Xiao's needles seemed to do the trick although the real trick was in the mind but anyways he was grateful and gave Xiao this nice coat which Xiao had commented on cos of the Dragons and Xiao keeps it even if he is not sure he likes it), with silk embroidery depicting Dragons (Xiao's monastry was big on Dragons) and black pearl buttons.
Er, feel free to just allocate something if you want.
Xiao Yu
Human, Male, Monk 3
Medium humanoid (human)
XP 14,000
HD 5d8+10 (hp 41)
Initiative +3 ----- [+3 dex]
Movement 40 ft. --- [base 30 ft, +10 feat.]
AC 16 ------------- [+1 class, +2 Dex, +2 Wis, +1 armour]
* Touch 15, Flat Footed 14.
BAB/Grapple +3/+10.
* melee +6 Quarterstaff (1d6+3/1d6+3)
* melee +6 Unarmed Strike (1d8+3)
* range +6 Shuriken (1d4+3)
Special attacks:
* Flurry of Blows (extra attack, -1/-1, Full action)
* Ki Strike (magic)
Special Qualities:
* Evasion (Reflex save half damage to zero damage)
* Fast move (+10 ft when unarmoured and with light load)
* Still Mind: (+2 save vs Enchantments)
* Slow Fall (20 feet)
* Purity of Body (immunity to normal diseases)
Saves: Fort +6 [b4], Ref +6 [b4], Will +6 [b4]
Abilities: Str 16, Dex 14, Con 14, Int 13, Wis 15, Cha 10.
Alignment Lawful Neutral
Languages Middle Kingdom, Common.
Skills:
Skill points (4+2)*8 = 48
* Hide +6 -------------- [4 ranks, +2 dex]
* Kno(arcana) +5 ------- [4 ranks, +1 int]
* Kno(religion) +5 ----- [4 ranks, +1 int]
* Listen +8 ------------ [6 ranks, +2 wis]
* Move Silently +8 ----- [6 ranks, +2 dex]
* Per(recorder) +4 ----- [4 ranks, +0 cha]
* Pro(acupuncture) +6 -- [4 ranks, +2 wis]
* Sence Motive +8 ------ [6 ranks, +2 wis]
* Spot +6 -------------- [4 ranks, +2 wis]
* Tumble +8 ------------ [6 ranks, +2 dex]
Feats: Endurance, Combat Expertise, Improved Unarmed Strike, Improved Grapple, Deflect Arrows, Improved Disarm.
Equipment
Traveller Outfit, Ring of Protection +1 (2,000gp), Staff (0gp), 2 x Sai (2gp), 10 x Shuriken (2gp), Masterwork Recorder (300gp).
Backpack (2gp): [Blanket (5sp), WaterSkin (1gp), 4 x Trail Rations (2gp), Scroll Case (1gp) + 5 x Paper Sheets (2gp), Writing Kit (12gp), Healers Kit (50gp), Soap (5sp).]
Wealth
a few gp, some jade, some spices, no more tea.
Appearance
A little shorter and a little stockier than average, he wears a straw hat shaped like a wide upturned bowl and a knee length cloak that has no parting at the front.
When travelling, a staff will be found in his right hand and, sometimes, his hat in his left, revealing closely cropped black hair. On his back is a pack, from which hangs a heavy, and heavily decorated, crossbow. It is attached by a strip of cloth, knotted in such a way that would seem to allow quick removal.
Background
Xiao is a bastard. His father was a Merchant Explorer who arrived on their shores. For a year he and his crew lived amoung Xiao's people as they traded and filled their holds. He took a woman. Or she took him. The stories were unclear on that point. Evasive almost. The Merchant left. He took some artifacts from the shrine, but left the woman.
Xiao only vaguely remembers his mother. A wild, wonderful, dark, dangerous presence in his past. He was brought up by various aunts and uncles, but mostly by the monks at the shrine, where he spent most of his boyhood years.
He found out about the artifacts after he was accepted. He set off to find his father and return the artifacts some time after that.
[/sblock]