(OOC) A Hard Time in Harrowdale


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I guess all we're waiting for at this point is Rhun's character sheet, since we're no longer waiting for ethandrew. I'll get the IC thread started later today or early tomorrow. This is now the OOC discussion thread.

WALKING DAD: Storn still needs a background beyond the one partial sentence you've had there thus far. Including a reason for being in Harrowdale, though at least you've discussed one possible answer with Scott.

Also, Storn's coinage still needs to be fixed, to 43 GP, 8 SP, and 8 CP.
 
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The in-character thread is up. Still waiting for Rhun's character sheet so I can include that PC in one of the starting scenes.

Everyone please choose a (different) text color for your character's speech, if you please. Don't bother claiming it here; just use it in your first bit of in-character talk and that'll be your claim to it. NPCs will use different speech colors or just bolded speech.
 


Abde'Ragman qould look much like Nemo, but with a wide and lose wizard tunic.
loeg-nemo.jpg
 


Mostly complete...still have a second feat to choose...



Fayne
Neutral Human Male Duskblade 1
XPs: 0
`
[sblock=Experience History]
Starting XPs: 0
[/sblock]

Age: 20
Gender: Male
Height: 6' 4"
Weight: 195lb
Eyes: 1 green, 1 grey
Hair: Copper
Skin: Bronze
Patron Diety: Tempus

STR: 16 [+3]
DEX: 12 [+1]
CON: 14 [+2]
INT: 16 [+3]
WIS: 10 [+0]
CHA: 08 [-1]

HP: 10/10
Armor Class: 15 (10 base + 4 armor + 1 dex)
- Flat-footed AC: 14
- Touch AC: 11

Initiative: +1
BAB: +1
Atttack:
- Glaive +6 (1d10+4/x3; 10' reach)
- Longsword +4 (1d8+3/19-20)
- Spiked Gauntlet +4 (1d4+3,x2)

Speed: 30’

FORT: +4 (2 base + 2 con)
REFL: +1 (0 base + 1 dex)
WILL: +2 (2 base + 0 wis)

Abilities:
- Human Bonus Feat
- Human Bonus Skill Points
- Arcane Attunement: 6/day (dancing lights, detect magic, flare, ghost sound, read magic)
- Armored Mage: Light


Feats:
1st Level
- Weapon Focus: Glaive
-


Skills:
- Climb +3 (2 rank, +3 str, -2 ACP)
- Concentration +6 (4 ranks, +2 con)
- Decipher Script +5 (2 ranks, +3 int)
- Jump +4 (3 ranks, +3 str, -2 ACP)
- Knowledge: Arcana +5 (2 ranks, +3 int)
- Knowledge: Local +4 (1 rank, +3 int)
- Ride +2 (1 rank, +1 dex)
- Sense Motive +4 (4 ranks, +0 wis)
- Spellcraft +6 (3 ranks, +3 int)
- Swim +1 (2 ranks, +3 str, -4 ACP)


Languages:
- Common
- Shaaran
- Chondathan
- Goblin
- Dwarven


Spells Per Day
- Level 0 (DC13): 3
- Level 1 (DC14): 3


Spells Known
- Level 0 (DC13): Acid Splash, Disrupt Undead, Ray of Frost, Touch of Fatigue
- Level 1 (DC14): Shocking Grasp, Color Spray


Equipment:
Armor & Shield
- Chain Shirt (100gp, 10lb)

Melee weapons
- Glaive, masterwork (regional, 10lb)
- Longsword, cold iron (30gp, 4lb)
- Spiked Gauntlet (5gp, 1lb)

Ranged weapons
-

Equipment
- Backpack (2gp, 2lb)
----- Bedroll (1sp, 5lb)
----- Trail rations, 5 days (25sp, 5lb)
----- 2 sacks (2cp, 1lb)
----- Whetstone (2cp, 1lb)
- Beltpouch (1gp, 0.5lb)
----- Flint & steel (1gp, -)
----- Flask, whiskey (3cp, 1.5lb)
- Spell Component Pouch (5gp, 2lb)
- Waterskin (1gp, 4lb)
- Traveler's outfit (1gp, worn)

Other Goods & Gear
- Potion of Cure Light Wounds (50gp, -)
- Alchemist Fire, 1 flask (20gp, 1lb)

Weight Carried: 48lb
Remaining money: 18gp, 41sp, 18cp

[sblock=Wealth Tracker]
-5cp for ale at the Treehouse Tap
[/sblock]



Description
Fayne is not an attractive man by any means. He is tall and lanky, despite being strong of arm. He wears his stringy, copper-colored hair long. His face is plain, with stern features, and he has two mismatched eyes: one green, and one grey. Fayne is not concerned with fashion; generally his garb consists of roughspun wools, leather, and bits and pieces of armor for protection.



Personality
Fayne is stern, hard, and stoic. He is not a social person, being quiet and withdrawn, though he is adept and reading the features and emotions of others. When he does feel the need to speak, he is laconic. He generally believes that words cause more problems than they are worth.

Background
Fayne hails from the city of Innarlith, on the eastern tip of the Lake of Steam. Fayne, born William Fayne, suffered from a horrible childhood. An abused child whose parents didn't want him, they eventually abandoned him to the streets. Fayne fell in with a bad crowd: a gang of street toughs bent on muggings, theft, racketeering and extortion.

When the leader of these thugs (an elf by the name of Eluvian) discovered that Fayne was actually quite intelligent and had an aptitude for magic, he took it upon himself to help the youth develop his skills. His plans were to use Fayne as his own personal bodyguard; as such, he taught the youth how to mix magic and steel, and how to keep an eye open for those that might deceive him. Fayne proved adept at his training, things were going well, and he was finally starting to believe that he had a place in the world.

And then the Ransar Pristoleth started his campaign against crime in the city. Fayne's gang was crushed, and Pristoleth set his agents to hunting down the remaining members of the group and exterminating them. Fayne did the only thing he could think of to survive...he fled.

Leaving his home, Fayne took the Golden Road north to the metropolis of Arrabar in Chondath. Knowing that agents of Pristoleph could still be on his trail, he spent only a short time there, booking passage on a spice ship. The destination didn't matter, and a few short weeks later, he found himself disembarking in Harrowdale, mostly broke and without any idea of where he was or what he was going to do.
 
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Alright. You spent 1 skill point too many, but you also spent 1 gold piece you didn't have to; the traveler's outfit would just be your free starting outfit. Apply your chain shirt's -2 armor check penalty to the totals for Climb, Jump, and Swim (-4 there). Choose your other starting feat, of course, once you figure out what it'll be.

I'll include Fayne in the IC thread in a moment. However, the background doesn't really fit his class and skills too well......even if employed as an enforcer by his gang, it doesn't synch up quite right. Needs some skill changes or background changes to fit.
 

Alright. You spent 1 skill point too many, but you also spent 1 gold piece you didn't have to; the traveler's outfit would just be your free starting outfit. Apply your chain shirt's -2 armor check penalty to the totals for Climb, Jump, and Swim (-4 there).

Fixed.

Choose your other starting feat, of course, once you figure out what it'll be.

I'll get this added tonight. Was just looking over some different options.

I'll include Fayne in the IC thread in a moment. However, the background doesn't really fit his class and skills too well......even if employed as an enforcer by his gang, it doesn't synch up quite right. Needs some skill changes or background changes to fit.

I'll work on this as well. I kind of ran out of time this weekend, and so I was a little hurried putting everything together.
 

Arkhandus i took the liberty of assuming that since Abrielle has been in town for a week now, she had performed several Gather Information checks and learned at least what is common knowledge about Harrowdale. Thus i gave some info from the FRCS in the IC thread as her knowledge. Also, i made a Bardic Knowledge check in my first post but the roll was rather low, still if there is anything you think she should know... Oh and i also made up a NPC, the serving girl - Bess. I hope that's ok?
 

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