[OOC] A Little Night Music

Hi, all. Two notes:

1. I edited my previous character post to include an equipment list, so my character is now complete! :)

2. I will be out of town (and away from my computer) Thursday-Monday. Nick, if you need anything else from me, just let me know.

Otherwise, have a great weekend!

--Chris (Shoggoth)
 

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rangerjohn: Well, the Painbearers could include someone who has aims such as Valathorn (so could the Cenobites, which could have members that feel it is their duty to protect nonpsionic peoples), but as far as an organized group of psions and psy warriors designed specifically towards protecting people, there isn't one. You could, of course, be aligned with a nonpsionic order, such as knightly orders in the Church of Heironeous, the Church of Pelor, or the Church of St. Cuthbert.

heliopolix: I received your e-mail. I'll look it over tonight or tomorrow (likely the latter, as I have a lot to do before classes start tomorrow).

Shoggoth: I'm all set for now, but thanks. :)

Best,
Nick
 

KL...just got in from the road about 30 mins ago, and wanted to say I was still alive...after some much needed sleep, I will get everything finished and put up tomorrow.

V
 

Aston Morwin
Canis Kobold Wizard (conjurer) 1, Chaotic Good

STR 4 (-3)
DEX 14 (+2)
CON 13 (+1)
INT 15 (+2)
WIS 14 (+2)
CHA 10 (+0)


Combat Stats:
Base Attack Bonus: +0
Melee: -3 [+0 BAB, -3 STR]
Ranged: +2 [+0 BAB, +2 DEX]
Hit Points: 5 [4 (levels) + 1 (CON)]
Armor Class: 13 or 17 [10 + 2 (DEX) + 1 (Size) + 4 (Mage Armor]
Initiative: +2 [+2 DEX]
Movement Rate: 0 feet

Attacks per round:
Small Light Crossbow (+2 to hit, 1d8 dmg)
or Dagger (-3 to hit (melee) +2 to hit (thrown), 1d3-3 dmg)

Weapons and Armor:
Armor: None, or Mage Armor (+4 armor bonus).
Weapons: Small Light Crossbow (1d6 dmg, Crit 19-20/x2, Rng 80 ft)
Dagger (1d3 dmg, Crit 19-20/x2, Rng 10 ft)


Saving Throws:
Fort: +2 [+0 base, +1 CON, +1 racial]
Ref: +3 [+0 base, +2 DEX, +1 racial]
Will: +5 [+2 base, +2 WIS, +1 racial]


Feats:
Scribe Scroll (Free for Wizard)
Spell Focus (Conjuration) (1st level feat)


Skills:
Concentration +5 (4 ranks, +1 CON)
Craft (alchemy) +6 (4 ranks, +2 INT)
Knowledge (Arcana) +6 (4 ranks, +2 INT)
Knowledge (Local) +4 (2 ranks, +2 INT)
Knowledge (The Planes) +6 (4 ranks, +2 INT)
Listen +2 (0 ranks, +2 WIS)
Spot +2 (0 ranks, +2 WIS)
Spellcraft +6 (4 ranks, +2 INT)


Languages:
Common, Dwarven, Elven, Gnoll.


Special Abilities:
+1 racial bonus to all saving throws.
+2 racial bonus to Bluff and Sense Motive checks.
Scent (Ex)
Favored Class: Rogue.
Barred schools: Enchantment, Necromancy.
Summon Familiar


Spells:
Spells per day: 3+1/2+1
DCs: 12/13 (13/14 for Conjuration)

Spells Prepared:

Combat selection:
Cantrips: Acid Splash, Detect Magic, Light, Prestidigitation.
Level 1: Mage Armor, Magic Missile, Summon Monster I.

"In town" selection:
Cantrips: Acid Splash, Detect Magic, Mending, Prestidigitation.
Level 1: Mage Armor, Magic Missile, Mount.

Spellbook:
Cantrips: Acid Splash, Arcane Mark, Dancing Lights, Detect Magic, Detect Poison, Flare, Ghost Sound, Light, Mage Hand, Mending, Message, Open/Close, Prestidigitation, Ray of Frost, Read Magic, Resistance.
Level 1: Mage Armor, Magic Missile, Mount, Protection from Evil, Summon Monster I.


Equipment:
Backpack: (0.5 lb)
- Small bedroll (1.25 lb)
- Spellbook (2 lb)
Wearing / Carrying:
- Artisan's Outfit (0 lb while worn)
- Small Light Crossbow (2 lb)
- 20 Crossbow bolts (2 lb)
- Small Dagger (0.5 lb)
- Pouch (Spell Component) (3 lb)
- 80 gp (1.25 lb)

Total Weight Carried: 13 lb
Load: Light


Current XP:
Current: 0
Next Level: 1,000


Background:

Aston Morwin grew up in a pleasant house in the University Ward along with his two sisters and brother. His mother died when he was a year old, leaving his father (a professor of divination at the Imperial University) to bring up the family alone. Aston's oldest sister took over the role of housekeeper, while Aston himself took the position of apprentice to his father. He proved an able student, although his own skills seem lead him towards conjuration as opposed to his father's own speciality.

As a part of what his father regarded to be a well rounded education, Aston has been attending concerts for years. At one of these events, he ran into another young Canis by the name of Seamus. Aston's sheltered upbringing had given him little time to meet with others of his own age, so Seamus proved welcome company. The two of them have become good friends, and Aston has planned to arrive at the concert hall early to help Seamus break into the prestigious Mintwhistle concert to be held this evening.
 
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KL...since I am still really interested in taking the Tekk slot, I will fold from here and let someone who isn't in a game of yours already in, if there is one. This way, I can also concentrate on keeping pace with the other game..:)

V

*heading over to other string*
 


Verbatim: Fair enough. Thanks for letting me know, and I'll see you on the other thread.

Jarval: Looks good, but I do have one question--where's the Improved Init coming from? Other than that, no major issues I can see.

heliopolix: You're in, if you're still interested. We'll need a divine caster to replace Verbatim's divine caster. Let me know.

More later, but I should go to work now.

Best,
Nick
 


Still here...

background coming tomorrow.
Now, I'm off to see gorgeous girls do Burlesque. :D
 
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