[OOC] Academy of Drell, Part II

There are three story arcs plotted out.

That's not to say they're scripted out, and there's lots of room for change down the line based on character actions here and there. It's even possible for the 'right' actions to completely wipe one of them out, though I suspect that's unlikely because it'd be really weird behavior on the parts of the PCs.

Arc two will take place on the island of Drell in the spring. I guarantee no giants unless someone summons one or something. :-D And no snow. I'm getting tired of it, too.

(In the original tabletop game, one of the PCs had a Ring of Warmth and a Ring of Swimming- everyone else hated him running around in a loincloth.)

Arc three is indeterminate as yet regarding locale. Could even be the mainland deserts in the south. There's a lot of development to occur before the actual events play out.

Drell is an open-ended game, so there may be additional stories later. I'll be taking a break between each story arc and always welcome prior players back.

Greg
 

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I'll definately continue, I couldn't imagine leaving Sildarin now that he's finally starting to completely come out of his shell.
Maybe he'll even pick a girl one day :p
 

Mortimer will be returning :)

I have to say, I've always been very impressed by the quality of the Drell game (I was a dedicated reader long before I started playing), and you've kept it up to that high standard.
 


LOL, not going to try to get rid of Lyrique. The monsters might, but I won't, there being a subtle distinction.

Been a bit off posting this week. Lots of medical related issues.

(Futurama quote:
"I can't swallow that."
"Good news, it's a suppository!")

Only arthritis, which I already knew, but you have to go through the procedures. Let me tell you, I made some bad decisions. Not knowing exactly what tests they were going to make, I didn't urinate before the doctor's visit, thinking if there was a pee test, I'd be golden. (No pun intended). So I sit in the waiting room for half an hour, mentally doing the pee-pee dance and I pick up a - no kidding - 1988 National Geographic. I don't even realize at first it's 1988 because it's in pristine condition. Probably worth some money to a collector. I only finally notice because there was an article on ancient man that had some dated information.

As I page through it, everything is related to water. A story on modern Venice, with pictures of men in gondolas rowing about in choppy settings. Photos of watery reflections of the old house of the Doge. It's killing me.

Next article, the Amazon. Seventy-one million gallons of water flow into the ocean per day, with only a two-inch drop in average water elevation per mile of flow so there's no true Amazonian delta. More water. By this time, I'm near bursting. More mental pee-pee dancing.

The ancient doddering (but I'm sure sweet old man) fellow sitting next to me has a respirator and sounds suspiciously like Darth Vader. He turns to me:

>wheeze<
"I have to pee, Luke."
>wheeze<

Blessedly they finally call me in. The chair is cold exacerbating the problem. The nurse takes my blood pressure and asks some questions and leaves with a "he'll be right in."

Twenty minutes later, I'm still sitting alone and cold about ready to put all the pressure into my secondary bladder. I know I don't have one, but I fear the swelling will create one. Probably somewhere horribly obvious, like my neck. At this point, I don't care.

Doc finally comes in. He looks like Yoda, as always, and I'm starting to think the Star Wars connection in here isn't all in my head. We talk, he listens to my chest, asks some questions, manipulates my joints and renders a verdict we all knew was coming. Arthritis in the left knee, keep taking the anti-immflamatories you're already taking for acute tendonitis, blah blah.

No urine test.
>blink<

I get my prescriptions updated and dash for the pharmacy a few blocks away. I get stuck behind a funeral procession that I swear is going in orbits like they're re-enacting a pre-Custer wagon circle. Either that or there was more than one hearse. I'm sitting behind an Evian (bottled water, for you out-of-country chaps) truck. Picture of splashing water cascading down a waterfall into a pristine pool.

The secondary bladder theory is looking better. I have to keep switching feet on the brake. Can't hum any tunes or listen to the radio. Vibrations are penetrating too deeply.

Custer finally gives up the ghost and screech into the parking lot, hop one-legged into the pharmacy and THE RESTROOMS ARE CLOSED FOR CLEANING. God clearly has me on reality tv.

In finally charm my way into past the cleaning personell and it's a lovely constutional, my walk out is jaunty and I'm whistling. The pharmacist has to make a call back to the doctor's office (horrid doctor handwriting translation issue or because my insurance changed or whatever) and I get paged back because the nurse wants to talk to me.

Apparently they forgot to ask for a urine test.

ARGH.

Hope that wasn't an overshare. :D
 


What was that show? Dream On? Sounds like you did an episode. Complete with the TV cut scenes and the comedic irony.

There's a story to keep. :)
 

Had an epiphone today looking at the IC thread...

...Realized the Staff of Fire likely had a different CL and save DC than the wand Travellios used in the orc routing. *doh!*

DMG 243: "Staffs have immense utility because ... they use the weilder's ability score and relevant feats to set the DC for saves against their spells." (emphasis mine)

Oh re-he-he-heeeeally?

Also, it's CL 8 instead of 5, meaning that both the damage and the reflex saves for the last 3 fireballs should have been higher. I've edited these changes into my newest post but left the old ones as-is to avoid lots of retroactive dice rolling.

In case you feel like all those dice rollings, Travellios' save DC from the staff is 10 + 3 (Spell Level) + 3 (INT) + 2 (SF & GSF Evocation) = 18. Their damages should have been 30, 31, and 26 respectively. (Instead of 19, 14, and 24- a difference of 30 damage.)
 
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