(OOC) DND 3.5 Enter Planescape

Gold dwarves are from races of faerun, but you list only genasi from that book. Intentional?
The difference from standard dwarves are bonus to attack vs aberrations and penalty to dex instead of cha
 

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@InVinoVeritas new players are always welcome, create a character from a setting you are familiar with. Sigil is basically the hub of the multiverse and is called the Cage because people randomly end up in there with no way out. An example of this is a Demi lich that ended up in sigil in one of the classic DND 2e isometric games, then ended up falling out a window portal and ended up in Fallout Tactics.
Okay! I'm designing a Human Cleric of Telchur (Air, Cold domains, Strength Devotion feat) reskinned as an Ojibwe warrior. Will that work?
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Okay! I'm designing a Human Cleric of Telchur (Air, Cold domains, Strength Devotion feat) reskinned as an Ojibwe warrior. Will that work?
View attachment 423703
Wawaate (Aurora)
Neutral Human Winter Cleric (Telchur)
STR 14
DEX 8
CON 12
INT 10
WIS 15
CHA 13

BAB +0
FORT +3
REF -1
WILL +4

Skills: Concentration +6, Spellcraft +4, Knowledge (Religion) +4

Feats: Strength Devotion, Extra Turning

Domains: Air, Cold

Turn Undead 8/day
Turn Earth/Rebuke Air 8/day
Turn Fire/Rebuke Cold 8/day

Prepared spells:
Cantrips: Guidance, Light, Resistance
Level 1: Divine Favor, Shield of Faith, Chill Touch

Equipment (125 starting gold):
Spear
Sickle
Scale Mail
Wooden Holy Symbol
Spell Component Pouch
Explorer's Outfit
Cold Weather Outfit
Cleric's Vestments
Backpack
Bedroll
Blanket
Waterskin
Silk Rope
34gp 4sp

Named after the Aurora visible on Cold winter nights, Wawaate hails from a land others have not heard of. He is not even sure why he is here, in Sigil, but he knows he needs to be here, away from home, for some unknown purpose. If anything, his connection to the northern sky has only grown stronger, giving him spells and a closeness to the nature that no longer appears to be around him. But he has seen that he is not the only stranger here, so he accepts his fate.
 

Before the Fall – The Enforcer's Hand (Power)
Regar Blade was a precision tool for the Black Hand, the Mage Guild's secret police. His last assignment led him to the tower of Vensh Alaber, a mage preparing a dangerous, illicit summoning ritual. Regars job was to stop the mage and secure the research. He wasn't afraid of magic; he was a Spellthief. When Vensh blasted a Dispel Magic, Regar simply stepped into the energy, stealing the spell's essence and leaving Vensh momentarily bewildered. Regar was ruthless, efficient, and dangerous - the perfect agent.


The Disruption – Lady's Judgment (Chaos)
Regar and his team failed to abort the spell, only managing to disrupt the ritual's focus. The resulting energy tore open an uncontrolled conduit leading directly to Sigil, the City of Doors. Before the resulting planar catastrophe could manifest, the colossal, silent presence of the Lady of Pain manifested. She blocked the intended demonic entry and redirected the uncontrolled portal, tearing the warring magics apart. The resulting blast of wild magic dispersed the team, shattered Vensh's soul (leaving him a spectral haunting), and hurled senior Black hand agent, his mind scoured clean, into the chaos of Sigil. He was left with no memory, only a strange, purplish rune seared onto his hand next to black hand tattoo.


The New Contract – The Cutter Reborn (Faction)
Luke survived the streets of Sigil's Hive Ward on instinct and bursts of bizarre, inexplicable luck. He was haunted by the silent, moaning ghost of Vensh Alaber. One day, a note sealed with the emblem of the Black Hand was slipped to him. It asking him to report to a rendezvous point outside < site > for a "recovery op." The note offered no memories, but it offered purpose. He was now a Cutter - a Sigil local - and was once again The Hand's agent, heading back into the ruins, trusting his powerful luck to carry him toward a history he could not recall.
 

@InVinoVeritas I like the concept I will take you to sigil in the start of the campaign so you needn't worry about how he got there you will play out your role as a cagestruck individual. If you can throw that character sheet into the RG link on page 1 that way I can have a quick reference to it later I would appreciate that.

@Neurotic Ill work that in with Xaositects (since you'll be sub sect to them) and I'll have to send you some direct messages to get you onboarded with your Native Sigil Role, let me know if you have any concerns here for now. As for the Gold Dwarf vs Shield dwarf I don't have any major issue with that just needs to be ran by me from races of Faerun because I won't be using all of them from that book.

@TaranTheWanderer if you do decide to go rogue I already have your starting scenario to get you into sigil in mind.


At General If I read right we have a cleric, a spell thief, maybe rogue, and one undetermined character. Your characters won't be in Sigil from the start, except for those native to and belonging to a faction. I will bring your character into the fold of the story, and will use your backgrounds to start the stories off right.
 


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