(OOC) DND 3.5 Enter Planescape

The group is now separated into two sections, everyone is in the crooked sword. Mr. Black and Bimble have yet to approach the dwarf everyone else is at the table with the dwarf with the post up. Sorry I didn't see these messages yet but it should be stated clearly now. Wawaate you are the feathered warrior if that isn't clear via the description of your character.
 

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I was going to wait to post. I kind of saw my character as being the kind of person to evaluate a situation before jumping in. But part of it is my inability to resist posting if I have a chance. lol.

But the character, himself, may be a bit impulsive as well. I like to think it’s how he gets himself into trouble in the first place.
 

I was going to wait to post. I kind of saw my character as being the kind of person to evaluate a situation before jumping in. But part of it is my inability to resist posting if I have a chance. lol.

But the character, himself, may be a bit impulsive as well. I like to think it’s how he gets himself into trouble in the first place.
Fast on his feet and able to take advantage of rapidly changing situations? 😉
 



@TaranTheWanderer the italics seem to work well for internal dialogue. I'll be adopting that, thanks. Also thanks for the idea of the mini-character sheet in a spoiler.

I'm currently messing around with screenplay formatting in my posts. Screenplays need to be legible, but also convey things other than dialogue.

I've been using purple when Aril speaks, as colour coding for which language is being spoken (purple=Sigil Common). I'm debating (with myself) about the idea of changing text color to indicate irritation (orange) and anger/danger (red), like some of the earlier postings by OneCrappy DM.
 
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@TaranTheWanderer the italics seem to work well for internal dialogue. I'll be adopting that, thanks. Also thanks for the idea of the mini-character sheet in a spoiler.

I'm currently messing around with screenplay formatting in my posts. Screenplays need to be legible, but also convey things other than dialogue.

I've been using purple when Aril speaks, as colour coding for which language is being spoken (purple=Sigil Common). I'm debating (with myself) about the idea of changing text color to indicate irritation (orange) and anger/danger (red), like some of the earlier postings by OneCrappy DM.
Please don't. We will learn to associate color with character speaking and changing colors increases mental load. Just describe your feelings next to the text.

Italics are fairly standardized for thoughts on these boards.

It also helps if you hide rolls and mechanics in a Spoiler i.e.
Move: 20 feet to C7
Standard: cast x
Swift: cry
 

Please don't. We will learn to associate color with character speaking and changing colors increases mental load. Just describe your feelings next to the text.

Italics are fairly standardized for thoughts on these boards.

It also helps if you hide rolls and mechanics in a Spoiler i.e.
Move: 20 feet to C7
Standard: cast x
Swift: cry
Thanks, I appreciate the feedback. 🙂
 

@TaranTheWanderer the italics seem to work well for internal dialogue. I'll be adopting that, thanks. Also thanks for the idea of the mini-character sheet in a spoiler.

I'm currently messing around with screenplay formatting in my posts. Screenplays need to be legible, but also convey things other than dialogue.

I've been using purple when Aril speaks, as colour coding for which language is being spoken (purple=Sigil Common). I'm debating (with myself) about the idea of changing text color to indicate irritation (orange) and anger/danger (red), like some of the earlier postings by OneCrappy DM.
I was wondering what the different colours were for. And the in line spoiler tags.

I usually write a fake language if I’m speaking infernal or something using a fantasy translator. Then put the meaning in in-line spoilers. Or sometimes, with a heading “he speaks in infernal, ‘blah, blah’ so everyone can read it.

The only time you might want to use a different colour in the same post is if you have multiple personalities to denote which one is speaking.

TBH, I don’t bother with colours anymore. I used to but after playing pbps for close to 20 years, I don’t see the point. It’s kind of helpful when people don’t label their posts with their character’s name but I never really remember which colour people are using anyways. But it does have a nice aesthetic so I get why people do it.

I just bold the text so people can easily see that it’s dialogue. It’s not like multiple people are speaking in the same post and, therefore, need different coloured text.

I kind of understand the DM doing it, though since they’re playing multiple characters. Sometimes the DM likes having each character be a colour and then they use it when referring to that PC

I like how you centre your dialogue. I’ve never seen that before and I like the look of it.

And you note stuff in brackets (speaking to Luke). (( Double brackets is a common way pbps do out of character stuff. )) is what you’re doing seems natural.

Your posts easy to read.

I have have a whole pbp posting philosophy that I try to follow but this particular post is long enough as it is so I won’t go into it
 
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