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5E (OOC) Fitz's Folly (Full)

gargoyleking

Adventurer
Seems legit. There's really no specific right or wrong way except maybe GM fiat. Had one kill my character that way because a couple of us had a problem with his already wacky expectations. Bunch of brand new characters and one of his NPC's demanded 10 gold for the honor of talking to a prisoner.
 

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Seems legit. There's really no specific right or wrong way except maybe GM fiat. Had one kill my character that way because a couple of us had a problem with his already wacky expectations. Bunch of brand new characters and one of his NPC's demanded 10 gold for the honor of talking to a prisoner.

Yeah, that would be the wrong way. I think the absolute main thing is "play nice with others". I have my preferences, but I don't mind trying to do things in any way that a player prefers, when it's reasonable. Just play nice with others and these games are the best!
 

NOTE: Let's try to keep the Out of Character chat here, please. It's what it's for, of course.

hmmm, no line of sight for the watchers. Maybe that one stright across? With covers probably, but if there is nothing to shoot from the outside, simply move them inside. Climbing speed and old wall go will together

Yes, I'll have them climb inside. The walls are solid enough for their climb speed to work, between the rope and the arrow-slits, lots of things to hold onto.

We did string a rope along the hall with some pitons. Should be possible to traverse the gap with an athletics check?

Yes, others with no climb speed can work their way along the wall with the rope, if need be. Rope's not super steady or easy (imagine what climbing along a wall sideways with an unsteady rope would be like) so dc is 15, speed is halved, you get stuck if you fail (speed reduced to 0), you fall if you roll 5 or lower. I will allow acrobatics as well as athletics because I feel that grace would help here every bit as much as brute athleticism.

Should be doable for most characters.
 





@Kobold Stew - There's light in the main chamber - Harb is holding a torch. (There would be dim light over the mosaic anyway from the hole in the roof that gave enough light for the brown moss to grow). The torch overrides that, though.
 


I think there may be a few things unclear - probably because of the map not loading originally. The hallway leading out collapsed into a pit, but the mosaic just shifted from a snake-fighting-a-monkey to a snake-eating-a-monkey. The room is dark, but Harb still holds a torch. There's a secret door right next to Dellrak that leads into a room with a large snake statue, where defenders could poke spears through the arrow-holes or shoot at anyone who fell into the hallway's pit. (Though no one is in those rooms ATM.) I hope that's more (not less) clear.
 

gargoyleking

Adventurer
Not sure why it wasn't listed on my sheet, but Harb can deflect missiles as a reaction. Reduced damage by 1d10+Wis+Monk level. In this case, he takes no damage from the one hit, he's 2-handing his staff though, so can't actually catch it. But I wouldn't want to waste his few precious ki points.
 

gargoyleking

Adventurer
@Neurotic, Please post ypur OOC stuff here. It'll save you having to add ooc tags and all. (Also, please don't use ooc tags, they do weird things and take up a lot of space. Spoiler tags are nice and collapsible.)
 

Neurotic

I plan on living forever. Or die trying.
But OOC are always visible
I don't know what formatting issues you're having. And I apologize for putting it there, but it is easier if you do "reply"...especially if I'm on the phone.

Finally, I'm usually commenting and doing full post. I will try to avoid OOC comments only.
 

gargoyleking

Adventurer
I use the EN world phone ap for most of my posting on here. This is what your last post looks like on my screen.
Screenshot_20200503-092456.jpeg
 


Try now, there was one extra GM tag in there

Put OOC posts here as often as possible. I am fine with the occasional ooc comment as part of an IC post but anything that might be discussed should go here. It's what it's for.

Speaking of discussion: I suppose the Tabaxi could use their speedy thing, but then they can't use it again without staying still for a turn. If you want them to rush I guess they can.
 




Prickly Pear

Explorer
Thanks for letting me join!
Just wondering how difficult it might be to get across the hallway, @FitzTheRuke. What checks would Chrysagon need to do? Or will the rope negate the difficultly but it's considered difficult terrain?
 

Halloween Horror For 5E

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