gnarlygninja
Adventurer
I've got a few questions and my reasoning for moving to catch the TG at the mouth of the hallway instead of at the crossroads, which may have been a mistake based on the answers.
1. The Tomb Guardians are immune to attacks with non magical weapons, right?
2. I know the hallways narrows but does it narrow to the point that a person at AD12 completely blocks line of sight for anyone behind them?
My assumptions were yes and no to both of these, which is why I didn't bother trying to get the TG to AJ 12. I didn't see the benefit of multiple people surrounding it if most of us can't hurt it in melee. Now that I've typed this out I don't know if Fitz uses flanking rules, which could change things.
Plus if all else fails Ghorrak can try to throw it over the railing from where I am now. But I'm absolutely willing to drag it to the center square if everyone thinks that's a better idea!
1. The Tomb Guardians are immune to attacks with non magical weapons, right?
2. I know the hallways narrows but does it narrow to the point that a person at AD12 completely blocks line of sight for anyone behind them?
My assumptions were yes and no to both of these, which is why I didn't bother trying to get the TG to AJ 12. I didn't see the benefit of multiple people surrounding it if most of us can't hurt it in melee. Now that I've typed this out I don't know if Fitz uses flanking rules, which could change things.
Plus if all else fails Ghorrak can try to throw it over the railing from where I am now. But I'm absolutely willing to drag it to the center square if everyone thinks that's a better idea!