[OOC] Heroes of the Middle Reaches : Wandering Star


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Unless there are any complaints, I am going to only be keeping the large resolution map from now on. A little less work to do on my end, though it's not that much work to begin with.
 


Ouch, 11 HP really hurt.

I've found that in 4E, artillery are by far the nastiest monster roles outside of Elites, Leaders and Solos. Brutes really suck for the front line guys (especially if there's more than one) but artillery do as much damage as brutes, are tougher to get to and can pretty much menace whoever they want if they're positioned well. Good thing they have lowish hit-points and defenses.
 



There are no links to maps in the OOC/IC OPs.

Ah... sigs. I turn off sigs (they look awful, ESPECIALLY in an IC thread) and though there's a map link above, this is more a request for the future.
 

There are no links to maps in the OOC/IC OPs.

Ah... sigs. I turn off sigs (they look awful, ESPECIALLY in an IC thread) and though there's a map link above, this is more a request for the future.

I have updated the OP in the IC and OOC threads to both have updated links to the web stuff.

What else would be helpful that isn't there?
 

In 4E, moving diagonally from one square to another does not require any extra movement. So, with a move of six you could go horizontally 6, vertically six, diagonally 6 or horizontally 3 and then diagonally 3.

Stairs are considered difficult terrain. This is my own rule, not a rule from the DMG. A square of difficult terrain requires 2 squares of movement to enter. Squares of normal terrain only require one square of movement to enter.

On the encounter map, I incorrectly stated that it cost two squares of movement to leave a square of difficult terrain. This was incorrect and I have since fixed the error.
 

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