[OOC] House Millithor in City of the Spider Queen II

Status
Not open for further replies.
I don't know how much the Carpet of Flying is listed as, but I'll give you the Carpet and the Gloves of Arrow Snaring (4k). Uh, actually, I'm not positive what the Belt of Health will do for me either. And how many amulets can one have at a time? Just one, right? :-\ I'll throw in my Amulet of Spidery Goodness (Evilness) (0.7k) too, if so.

Okay, so what I'm trying to say is if the Belt is useful to me, I will give you the Carpet of Flying and the Gloves of Arrow Snaring, and if one can only have one Amulet at a time, I will also give you the Amber Spider Amulet. It's probably a bad trade for you. :)
 

log in or register to remove this ad

Assuming you have no Con items yet, the Belt gives +3 Fort saves, +3 hp/level, +3 to Concentration checks, +3 to Stamina checks.

The 1st two both sound quite interesting. Not that I have anything interesting to trade you for it.
 



I'm going to Gencon West tomorrow morning until Monday, so here's how Kripp will do his thing: The next day, Spells are as follows, reflecting the new situation with the Vampires (or Kripp's dislike of them anyways) and Ki'Willis need for Gentle Repose.

SPELLS/DAY
Spells (Current Domain Spells Picked-Watery Death)

0:<6>No LightX3,Read Magic,Mending,Guidance.

1:<7>(D)Entangle,Stupor,Divine Favor X2,hide From Undead X2,
Command.

2:<7>(D)Mark of the Outcast,Dance of Ruin,Restoration,
Bull's Strength,Gentle Repose X2,Hold Person.


3:<6>(D)Control Water,Searing Light X2,
Dispel Magic X2,Cure Serious Wounds.

4:<4>(D)Rushing Waters,Death Ward,Dismissal,
Divine Power.

5:<3>(D)Dehydrate,Flame Strike,Spell Resistance.

Kripp will stay close to the Matron, as his friendship has always been with the Lolthite Clergy, and he has no alliance with the Kirianselites.

If a showdown with the Vampires ensues, he will cast Death Ward,Spell Resistance,Divine Favor and Divine Power upon himself, in that order.
'Bloop!'

the asecond Gentle Repose is in case the first expires before Kripp has had a chance to regain or whatever, or a Dispel affects the Matron or any other odd situation.

Kripp will also use his healing wands freely on any who need them, as part of his mission was/is to offer aid to the loyal Lolthite Drow in their time of need. He would rather save his more powerful memorized Cures for the vampires, however (though he will use them to heal if their is no time for the CLWs etc...).

See you all in 6 days or so.

Uriel/Ron
 
Last edited:


Level Up

All characters are now leveled up. All characters except Matron Ki'Willis are now ECL 14 (drow are level 12 + 2 level adjustment).

Matron Ki'Willis is still level 13 (but now has a Revenant template).
 

Dariel has be en updated. Changes: +1 Rogue Level, +1 Trapsense, +1 Dex, +1 BaB, +1 Fort, +1 Ref, +1 Will, +1 Hide, +1 Move Silently, +1 Spot, +1 Listen, +2 Sense Motive, +3 Use Rope, +3 HP, new feat: Dodge.
 
Last edited:

Endur, you still haven't told me how far it is to the crypts... :)

Carcelon has been updated. Changes:
Gained 5hp, Feat: Imp. Init., Fixed skill errors.
 

Endur said:
All characters are now leveled up. All characters except Matron Ki'Willis are now ECL 14 (drow are level 12 + 2 level adjustment).

Matron Ki'Willis is still level 13 (but now has a Revenant template).

What's the ecl of the Revenant template?
-

I'm sorry my posting lately has been of a very poor quality, but I've been sick with the flu for most of this week and my brain feels like it's being eaten by Illithids, both stunned and hurting. Since I'm not competent to make any kind of decision right now I'm asking you all, what do you think we should do now?
 
Last edited:

Status
Not open for further replies.
Remove ads

Top