OOC: House Millithor in COSQ part 4

Status
Not open for further replies.
Endur said:
I have no idea regarding Hruggek (who is chaotic evil), but our resident expert on Bugbears (Brother Shatterstone) can give us insight on how likely it would be for Hruggek to let one of his souls go.

Wow, at that resounding introduction I hate to say but... No I can't. :heh: Bugbears themselves have little written about them, and Hruggek has even less written about him. He's clerics domains make me doubtful that he consider it as bugbears and brutality go hand in hand. So if he did allow it I can only imagine that Kilcif would have some task that he needs done. In Kilcif’s favor his level puts him up there as must tribe leaders are consider less powerful than him. Hell he might have been the most powerful bugbear alive. (Based upon ECL.)
 

log in or register to remove this ad



Endur said:
A couple of quick comments regarding Quertus and bringing back the dead in the Forgotten Realms.

1)...Quertus never heard of any drow spellcaster, divine or arcane, who brought back the dead.
Now, this can be easily blamed on the drows' attitude problems. They usually have no reason to raise the dead. Or at least make it common knowledge.

2) In the Forgotten Realms, Raising (or Resurrection or Reincarnation) of the Dead requres the permission of the target as well as the permission of the target's deity.
This might be a bit trickier.

3) Resurrection or Reincarnation would work to bring Matron Ki'Willis, Kilcif, Kripp, and Zieggrek back to life (assuming you get past points 1 and 2). Raise Dead would not work since none of the slain bodies are in appropriate states of condition for Raise Dead.
Yup, happened to notice this later. Oh well.

Pyrex said:
And don't forget "Does Quertus want to spend several hundred XP?" ;)
Well yes, there's that too. Though I doubt that he views it as such a big sacrifice for a group of meatsh... companions. :D

Serpenteye said:
If Ki'Willis' soul has gone to Kelemvor (the lord of the faithless dead) will he permit her to return to the living or not?
If I remember correctly, FRCS states that one needs to make a deal with him to raise one of the faithless. Which COULD include a promise of destroying Irae and her plans of raising hordes of undead (it's rather convenient, because Kelemvor hates undead). Plane Shift time (if Quertus would have it, that is)!

I would agree with the rest of your post. But that's just me.
 
Last edited:

Ok, from FRCS:

"Of more concern to most adventurers, a character who dies without a patron deity cannot be raised from the dead by any mortal means short of a miracle or wish. When such a character dies, he is considered one of the Faithless, and his soul is used to form part of the wall around the realm of Kelemvor, god of the dead. Mortal action cannot reverse this fate, and so unless the character's friends can arrange direct intervention by another deity (or expend a miracle or wish, spells symbolizing intervention by another deity), that character is unlikely to return to life."

So, we would need to go to Kelemvor himself, and say "Please?".
 

Narcelia would have *no* reason to want to bring the Matron back (and a couple to want to keep her dead). Kilcif, Kripp, and Zieggrek have no special spots in her heart either. IC, there would have to be a *darn* good reason for Narcelia to agree to bring any of them back, in any form.

OOC, I'm up for anything. :D I'm pretty attached to Narcelia, even though I feel I haven't been playing her that much/long. I would love to continue with her, and the rest of you players, however we can do that.
 

Seonaid said:
Narcelia would have *no* reason to want to bring the Matron back (and a couple to want to keep her dead). Kilcif, Kripp, and Zieggrek have no special spots in her heart either.


I was going to sacrifice you to Demogorgon anyways... You or Carcelon, though he didn't take her either. Damned stupid Demon Lord...wasting a perfectly delicious Dark-Elf-Kabob.

(One more time)
'Bloop!'

If I chose to continue in this one (if that is going to happen, that is...), am playing a machine gunning master thrower.
One turn Balor kill, baby...take 16 Touch attacks daggers, Abyssal Nancy-Boy...if I win initiative and Sneak you, Ouch!

Kripp was a fun (even if not munchkiny enough for this game) character.
I haven't played a straight Cleric for a long time, and my spell choices could have been better...
 

Uriel said:
I was going to sacrifice you to Demogorgon anyways... You or Carcelon, though he didn't take her either. Damned stupid Demon Lord...wasting a perfectly delicious Dark-Elf-Kabob.
I had a feeling that either you or D. had that idea . . . which was why I was going to try to make some excuse not to go. But thanks to *you* I didn't have to anyway. ;)
 

Okay the new DM is working on making it through all of the topics and such but obviously with a game that’s been going on this long she's slightly confused on who is who. Also she would like to know what you would want to do, if dead, and such. So if everyone could do the fallowing.

1] List what character your playing and it's condition

2] Rather or not you would be happy with replacement characters for those dead or should we find replacements.

FYI: I've sent an email to Endur to help with the DM notes and I've bought the adventure, and a substantial bribe, and it should be shipping soon, today or Monday.

So I would say it's pretty concrete on having a replacement DM but I will let her make the official announcement. (If she isn't too bashful.)
 

Brother Shatterstone said:
1] List what character your playing and it's condition

Kilcif, bugbear. (dead, and beheaded)

Brother Shatterstone said:
2] Rather or not you would be happy with replacement characters for those dead or should we find replacements.
Kilcif, all the way... I bought ghostwalk for a reason right? ;)
 

Status
Not open for further replies.
Remove ads

Top