OOC: House Millithor in COSQ part 4

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Brother Shatterstone said:
And the last time you went up there you nearly managed to freeze your ass off. ;)
Now, now, I was rather unprepared for a friggin' blizzard. A simple 1st level spell would take care of that problem. Or Lichdom. :p

Then there’s the sun to deal with… I’m sure you’re not very intimidating when you’re wondering around blind. How much of your drow’s equipment is drow in make? Do you still think you would be able to handle your own without it?
Bah, who's stupid enough to wander around there when the sun is shining. The equipment question is interesting, because I can't answer that. I certainly would mind loosing my boots, as flying is fun. Torellan might have problems though... :D

Bah, Mordenkainen's Magnificient Mansion, and we can forget about the sun.

Also when Seniod and I were discusing it it was a rather small party that could travel at a high rate of speed without need for rest. :)
You mean like getting the whole party (ok, 8 persons) to other side of the world in 3 rounds? Quertus has 3 7th level spell slots now for those lovely Greater Teleports. Or few Phantom Steeds, that FLY at the speed of 240 feet per round. :cool:



And yeah, I might be a bit optimistic here, but I doubt that we would have that much problems.
 

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Dalamar said:
I'd like to see the Balor beating a bonus of... +23 grapple bonus before Str mod...
Easily. Balor has grapple bonus of +36, so you would need strength of 36 just to match that. And why would it bother grappling with you, when it can just use Implosion. :)
 

Xael said:
Bah, who's stupid enough to wander around there when the sun is shining.

Maybe the same wizard that was stupid enough to freeze his ass of when a simple 1st level spell would have spared him that hardship? :p :lol:

Xael said:
The equipment question is interesting, because I can't answer that. I certainly would mind loosing my boots, as flying is fun. Torellan might have problems though... :D
And its a real issue... the drow live in caves for a reason. ;)

Xael said:
You mean like getting the whole party (ok, 8 persons) to other side of the world in 3 rounds? Quertus has 3 7th level spell slots now for those lovely Greater Teleports. Or few Phantom Steeds, that FLY at the speed of 240 feet per round. :cool:
No I was talking simply two people sneaking through the lines... The people of the Dales are probably very interested in killing you right now and I have no doubt there are more powerful casters than you in the area. :uhoh:

Xael said:
And yeah, I might be a bit optimistic here, but I doubt that we would have that much problems.
Then why play the game... ;) I expect allot of issues besides blindness, lack of equipment, and the natives being restless… but it could be interesting. :)
 

Brother Shatterstone said:
Maybe the same wizard that was stupid enough to freeze his ass of when a simple 1st level spell would have spared him that hardship? :p :lol:
:p

The people of the Dales are probably very interested in killing you right now and I have no doubt there are more powerful casters than you in the area. :uhoh:
Well, yes, there's Elminster and some of his friends, but nothing major you see? :D


I expect allot of issues besides blindness, lack of equipment, and the natives being restless… but it could be interesting. :)
Oh, there might be issues. It's just a matter of dealing with them. But hell yeah, it would be interesting at least. :)
 

Xael said:
Oh, there might be issues. It's just a matter of dealing with them. But hell yeah, it would be interesting at least. :)

It would be far more interesting with Kilcif than it would be with the Jena idea I had... Then again I haven't gotten much feedback on that one. You're an original player (pause for aweness) what do you think of it? :)
 

Brother Shatterstone said:
It would be far more interesting with Kilcif than it would be with the Jena idea I had... Then again I haven't gotten much feedback on that one.
Oh, I agree with this.

You're an original player (pause for aweness) what do you think of it? :)
What has me being an "original player" (really, you joined pretty soon after the game started) have to do with Jena? :\

And no offense to anyone, but Jena seemed like a wuss... :D (At least without Expanded Psionics Handbook.)
 

Brother Shatterstone said:
It would be far more interesting with Kilcif than it would be with the Jena idea I had... Then again I haven't gotten much feedback on that one.

I think Kilcif has more to offer role-play wise than Jena, and it shouldn't be too hard to bring him back. The party already has three beautiful females, but Kilcif has his own niche to fill.
 


Seonaid said:
Heh heh heh . . . Start coming up with IC reasons for Narcelia to *want* Kilcif back. Uppity lesser race. :p
1. The party doesn't have a single front-line meatshield (no, Torellan doesn't count).

2. Neither an archer (and no, Torellan doesn't count).

3. Quertus wants to give him thumbs-up for that last shot of his (as should Narcelia).

4. Pack mule. Walking weapons & armor shop. :D
 
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Xael said:
1. The party doesn't have a single front-line meatshield (no, Torellan doesn't count).

2. Neither an archer (and no, Torellan doesn't count).

3. Quertus wants to give him thumbs-up for that last shot of his (as should Narcelia).

4. Pack mule. Walking weapons & armor shop. :D
Hey that's four more than I could think off... :\

Hopefuly we can bring him back... I'm not to go with replacing someone in mid stride.

Serpent, I sort of figured you would be one of the few to vote yes on the jena idea... To be honest, there is less of a RP chance with Kilcif, no one listens to him and he keeps to the shadows. Of course now he knows that most of the party is week and worthless so it could make for some interesting problems. :D
 

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