[OOC] If Thoughts Could Kill

Yes, that would be appreciated. If I were a teacher I'ld be the absent-minded professor, I just blank out sometimes and forget to do things, and once I forget it takes me a while to remember. If I do it again, E-mail me or something or ask someone in another game I'm in to tell me (That's what people've been doing for other games if I forget.. I know you guys shouldn't have to do stuff like that, but all I can say is 'sorry' and i'll try.
 

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All in favor of fast-forwarding the story to the next city say "Aye."

I would be happy to assume that you've arranged the teleports, the rope trick, and contact with the authorities in Vubru. On the other hand, if you would like to roleplay it out, say "Nay."
 



Advancing the story a bit is fine with me. I imagine that the half orcs would go beserk if Darian talks much longer. He's a bit wordy, even with expected length involved when argueing with a couple people at the same time.
 



Spells:

0: Detect Magic, Detect Magic, Light, X Resistance

1: Magic Missile, Magic Missile, X Endure Elements, X Endure Elements, Detect Secret Doors, X Shield, X Spider Climb


2: X See Invisible, X Protection from Arrows, Glitterdust, X Endurance, X Endurance, X Bull's Strength, Levitate

3: X Dispel Magic, X Protection from Elements, X Force Blast, X Haste, X Dispel Magic, X Haste

4: Dimensional Anchor, Minor Globe of Invulnerability, X Polymorph Other*, Polymorph Other*

5: X Protection from Elements, Quintelemental Blast, Quintelemental Blast
 
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Current powers active:

Metaphysical Weapon (on Arrows) - [Dur 9 hours] +3 Arrows
Metaphysical Weapon (on Half-orc Axe) - [Dur 9 Hrs] +3 Axe
Animal Affinity (Str, Dex, Con) - [Dur 9 hrs]
Combat Prescience - [Dur 9 min] +2 insight bonus to combat
Shield - [Dur 9 min] +7 cover bonus, +3 reflex saves
[on round the door busts down]
Haste - [Dur 9 rds] +4 AC, extra partial action

Adjusted sheet: (still need results of Str, Dex, Con)

To hit: +22 [+4 Base +2 Competence +2 Bow +2 insight +8 dex +3 Arrows +1 Morale]

Damage: +1d8 Base + 1d6 Shock +1d6 Cold + 1 Competence + 2 Bow + 5 Mighty + 3 arrows

AC: 34 [+5 armor +8 Dex +4 Haste +7 Cover (Shield)]

Hit Points: 69

Power Points Remaining: 45 points

[Edit] Adjusted for Animal Affinities and Bless
 
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Would it be possible for someone to enchant my axe further? I'm deathly afraid of something with +2 or +3 DR in there. Since Verra has plenty of PPs left, could he manifest Metaphysical Weapon on my Greataxe?
 

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