[OOC] Junk Yard Dogs [Sage Edition Imperial Game]

Hi, I'll throw my hat into this ring and try it out.

I thought on a multiclassed character.
Scout / Tech – A scientist adventurer type of character, Geo-physician, with profession in planetary science, Geology and etc…
 

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Stormtrooper is fine with me. As someone with marginal Star Wars kung-fu, does this make me a Jango Fett clone? I don't know much about Stormtroopers in general (other than being the bad guys, and terrible shots to boot). :)
 

I'm interested in playing a Force user. I'm not sure what sort of Force user I'd come up with yet for an Imperial game, but I suspect it would depend heavily on the tone of the other characters. I mean, if everyone is a black-hearted villain then I suppose it wouldn't be terrible to bone up on my Sith stuff and see if I could whip up something that didn't make me sick to play. If it's more "We joined the Imperials for the excellent dental plans" then maybe some sort of less dramatically despicable Force user might work better.
 

Strahd_Von_Zarovich said:
Hi, I'll throw my hat into this ring and try it out.

I thought on a multiclassed character.
Scout / Tech – A scientist adventurer type of character, Geo-physician, with profession in planetary science, Geology and etc…

Well, this is a SAGA game, right? There is no more Tech class: Scoundrel and Noble fill in the gaps per the web enhancement on the WotC Star Wars boards.
 



OK. I'm settled in sort of. Its still a bit temporary, but that should be sorted by the end of next week. But internet access has been sorted, which is the main thing. So first thing is find out where the threads are at. Then I'll write up some responses and post them up.

doghead
aka thotd
 

Discussion - JYD's

We have seven concepts so far, all of which are basically sound. I'm going to cap the game at six slots, with the final decision made after concepts have been fleshed out. So I need a paragraph or three giving me a rough outline of the character. I've noted a few thoughts below.

* Voda - Droid Scoundrel, skill monkey *
The concept is fine. The Imperial Army is unlikely to keep rogue droids. Some alternatives are that the droid is owned by the Army, another character perhaps, or an independent droid that has 'enlisted' or perhaps been compelled into service.

* Shaggy - officer, perhaps with a black mark to his name. *
Have you thought about what type of officer? How about an Imperial Security Bureau (ISB) officer - it puts you somewhat outside the normal garrison chain of command which gives the character relatively more autonomy (and me more flexibility).

* Caliber - Storm-trooper *
Clone Troopers are all clones of Jango Fett. But by the time of the Empire, Storm-troopers are made up either regular humans, or genetic 'blends' of various different individuals. I'm thinking humans accepted as Storm-troopers would be taken a young age, separated from their family, all ties with their past cut. But feel free to come up with some ideas of your own. The only thing to keep in mind is that it would be fairly extreme. Its not a job you do for a few years before retiring. "Im a retired Storm-trooper." It just doesn't sound right.

* Blood - demo/explosives *
Sounds fine. Hopefully I shall find a few things you can blow up. Storm-trooper or other.

* Strahd - scout/tech *
Again fine. Again, Storm-trooper or other.

* James - Force User *
It seems that there were attempts by the Empire to create force-using Storm-troopers. There are, at least in my universe, other uses for force sensitive individuals. What did you have in mind.

* Raylis - Stormtrooper/pilot cross training *
I don't see the Empire using their TIE pilots as grunts, and vice versa. But pilot cross training, sure. I haven't checked the rules, but I suspect that that would mean the character could fly a TIE fighter if the situation came up.

I'm thinking that I will spit the party into two camps of sorts - the officer and his aides/assistants/companions, and the Storm-troopers assigned to the officer by the garrison commander. This has two advantages - it divides the burden of leadership between several characters, and also creates the potential for some intra-party friction. Members of the officer camp could be storm-troopers as well of course. At the moment this is just a tentative plan, I'll see how things shake out after concepts are posted before making any firm decision. Feel free to post any suggestions of your own.

It is unlikely that the squad will have their own space ship. In most cases, transport will be provided as necessary by the Imperial Navy. Similarly, fighter support would be provided as required. Of course, the ability to pilot a ship may come in handy at times.

doghead
aka thotd
 

I was thinking initially that a force user would have one of a couple of flavors, depending on what sort of direction the rest of the party went.

If the rest of the group is a more or less gung ho, "Die Rebel Scum!" sort of Imperial pro-jingo patriots then I think that just knocking out some sort of Sith apprentice and going with it would appear to work. Not necessarily known by others to be anything resembling Force user, he'd be a "personal attache to Lord Vader" or some sort of other nonsense. And he'd be evil - kill the rest of the garrison to advance himself evil. "I killed the child because he was weak" evil, like Vader is in episode 4 to strangle some random person because they brought him bad news.

If, on the other hand, the group, could be construed as possibly more in the "It's a job. It's an adventure. It's a lot of boring paperwork and Tattoine is a miserable place I can't wait to muster away from," variety then a Force user could either be a "failed" Jedi/Sith ("A long time ago I had a crazy uncle. Tried to tell me all sorts of nonsense about something called 'the Force?' Gave me nightmares for a long time, let me tell you. Me? Nah, I'm just...focused.") or a near human following his/her "quaint ethnic religious beliefs" and stuck on Tattoine because of the racist policies of the Empire.

I hadn't thought about the possibility of a Force user intentionally created by the Empire. That would seem to me to point toward the character being a member of the Imperial Intelligence community I think, if for no other reason that his/her own existence might be "classified." Not a Sith apprentice in that case, but maybe a secret program by the military exploring potential advantages in "training techniques" that even the Emperor doesn't know about - or reveal knowledge of.

I suppose there's also the possibility of a Force user being created unintentionally by the Empire too...maybe as unintentionally as "sure, you can keep that crazy artifact, just don't cut yourself with it" and the weird "Force vibes" coming off a lightsaber doing something weird. In that case I suppose that he'd be... in a weird place, rules wise.

I'm up for comments and suggestions. I'd really rather build a character to fit well and work well (or at least interestingly) with the rest of the group than anything else. I want to play a Force user in Saga rules, I can adapt the background appropriately to the tone of the rest of the game.
 


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