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[OOC] M&M 2nd: Gotham Squires

Or you have to shave something from your existing Device powers. At least 2 PP for AP: Stun and AP: Friction Control as alternate powers of plasma control.
 

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Ugh. I'm so bogged down with the math of this damn system. I don't know when I'm ever going to get it done.

I'm suffering from the inability to create a character from scratch and learn the system at the same time. And with every new creative idea, the math goes south again.

*FRUSTRATED!*
 

Perhaps you should try a (mechanically) simpler concept first? I would like to help, but I don't know your priorities. And take your time, I will find a way to fit you in, how long it takes :)
 

Submitted for FINAL Approval:

Shieldmaiden

[16 pp] ABILITIES:
(0) Str 10 0
(2) Dex 12 +1
(4) Con 14 +2
(4) Int 14 +2
(6) Wis 16 +3
(0) Cha 10 0

[34 pp] COMBAT:
(14) Attack +7
(20) Defense +10
Attacks: Melee (+7), Ranged (+7), Plasma Control (+13)

[8 pp] SAVES:
(0) Toughness +7 (Con +2, Protection 5)
(3) Fort +5
(4) Reflex +5
(1) Will +4

[16 pp] SKILLS: (2pp per 8 ranks) Acrobatics 8, Drive 8, Investigate 8, Notice 8, Profession: Officer 8, Search 8, Sense Motive 8, Survival 8

[15 pp] FEATS:
Acrobatic Bluff 1, Benefit: Security Clearance 1, Elusive Target 1, Evasion 1, Equipment 2 (+5 armor suit with special links for device), Improved Block 1, Improved Disarm 1, Jack of All Trades 1, Precise Shot 1, Takedown Attack 2, Track 2, Weapon Bind 1 ok

Power Armor Mode
[49 pp] Device 12: Power Armor (Hard to lose); (1) Feature: Restricted (to users with special armor links) [grants 60pp towards Powers]

(5) Morph 4 (into motorcycle; PF Metamorph)
(3) Leaping 3
(5) Protection 5 (Impervious bonus to armor suit only)
(1) Speed 1
(10) Deflect 5
(10) Enhanced Str +10
(8) Super-Senses 8 [darkvision, direction sense, distance sense, infrared, radio, time sense, track 2]
(11) Plasma Control 5 (PF: Homing 1)
(3) Expanded Feats: Attack Specialization (Plasma Control) 3
(4) Communication 4 (radio, 1 mile)

60pp Total

Motorcycle Mode
(49) Device 12: Power Armor (Hard to lose); Feature: Restricted (to users with special armor links) [grants 60pp towards Powers]

(5) Morph 4 (into battlesuit; PF Metamorph)
(3) Leaping 3
(5) Protection 5 (Impervious bonus to armor suit only)
(5) Speed 5
(5) Force Field 5
(8) Super-Senses 8 [darkvision, direction sense, distance sense, infrared, radio, time sense, track 2]
(22) Plasma Control 5 (AP: Stun 5, 10pp; Power Mod: Range 1; PF Homing 1)
(3) Expanded Feats: Attack Specialization (Plasma Control) 3
(4) Communication 4 (radio, 1 mile)

60pp total

DRAWBACK:
Normal Identity 4

Abilities 16 + Skills 16 (64 Ranks) + Feats 15 + Powers 48+2 + Combat 34 + Saves 8 – Drawbacks -4 = 135pp

****

EDITS:
Reduced Toughness save by 1
Reduced Will Save by 1
Removed (1) Feature: Restricted (to users with special armor links) from Device pp
Added (1) Feature: Restricted (to users with special armor links) to total Device cost per mode
Added (PF: Homing 1) to Plasma Control in both modes
 
Last edited:

FINAL (?) Review:

Shieldmaiden

[16 pp] ABILITIES:
(0) Str 10 0
(2) Dex 12 +1
(4) Con 14 +2
(4) Int 14 +2
(6) Wis 16 +3
(0) Cha 10 0 ok

[34 pp] COMBAT:
(14) Attack +7
(20) Defense +10 ok
Attacks: Melee (+7), Ranged (+7), Plasma Control (+13)

[10 pp] SAVES:
(1) Toughness +8 (Con +2, Protection 5)
(3) Fort +5
(4) Reflex +5
(2) Wil +5 ok
but the toughness bonus would be paid as the Tough feat in the feat section

[16 pp] SKILLS: (2pp per 8 ranks) Acrobatics 8, Drive 8, Investigate 8, Notice 8, Profession: Officer 8, Search 8, Sense Motive 8, Survival 8 ok

[15 pp] FEATS:
Acrobatic Bluff 1, Benefit: Security Clearance 1, Elusive Target 1, Evasion 1, Equipment 2 (+5 armor suit with special links for device), Improved Block 1, Improved Disarm 1, Jack of All Trades 1, Precise Shot 1, Takedown Attack 2, Track 2, Weapon Bind 1 ok

Power Armor Mode
[48 pp] Device 12: Power Armor (Hard to lose) [grants 60pp towards Powers]

(5) Morph 4 (into motorcycle; PF Metamorph)
(3) Leaping 3
(5) Protection 5 (Impervious bonus to armor suit only)
(1) Speed 1
(10) Deflect 5
(10) Enhanced Str +10
(8) Super-Senses 8 [darkvision, direction sense, distance sense, infrared, radio, time sense, track 2]
(10) Plasma Control 5
(3) Expanded Feats: Attack Specialization (Plasma Control) 3
(4) Communication 4 (radio, 1 mile)
(1) Feature: Restricted (to users with special armor links)

60pp Total

Motorcycle Mode
(48) Device 12: Power Armor (Hard to lose) [grants 60pp towards Powers]

(5) Morph 4 (into battlesuit; PF Metamorph)
(3) Leaping 3
(5) Protection 5 (Impervious bonus to armor suit only)
(5) Speed 5
(5) Force Field 5
(8) Super-Senses 8 [darkvision, direction sense, distance sense, infrared, radio, time sense, track 2]
(21) Plasma Control 5 (AP: Stun 5, 10pp; Power Mod: Range 1)
(3) Expanded Feats: Attack Specialization (Plasma Control) 3
(4) Communication 4 (radio, 1 mile)
(1) Feature: Restricted (to users with special armor links)

60pp total

DRAWBACK:
Normal Identity 4

Abilities 16 + Skills 16 (64 Ranks) + Feats 15 + Powers 48 + Combat 34 + Saves 10 – Drawbacks -4 = 135pp

****

Just describe your deflect power as a shield. No problem.

You only need the morph power, if you don't want others to see the connection in appearance between the armor and vehicle mode.

Restricted cost must be added to the Device cost and cannot be paid from the Device Points.

If you don't buy morph, this should be easy done.
 


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