• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

[OOC] M&M 2nd: Gotham Squires

Drop the chain from level 4 to 3, removing the following:
- Improved Grab
- Improved Grapple
- Grapple Finesse
- Improved Pin
- Choke-hold

Then take those 4 PP and make the Sceptre 3 into a Ring 3 (Hard To Lose) costing 12PP instead of 9PP as I originally planned.

That would leave 1PP left over for Elusive Target Feat.
Okay, I made these changes.

Those feats are:
Combat Reflexes: +1 AoO
Counter-Attack: Gain AoO against opponent that misses in Melee
Improved Opportunity: +4 on AoO

And also
Defensive Strike: +4 Attack vs. opponent that misses in melee.
I dropped these feats, in favor or removing the drawback on Invisibility and then putting more points in Skills, to max out Escape Artist and put 2 more points in Stealth. But before I am satisfied I want some opinions on this.

1. With Invisibility, do I really need 12 ranks in that skill, could easily drop it to 8 or 4 ranks to spend PP elsewhere.
2. Power Attack, I think I should drop this since I am using Deadly Aim instead.
3. Defensive Strike, maybe it is worth keeping, but attacking while Invisible... Dunno
4. Move-by-Attack, would probably be a better feat for her too.
 

log in or register to remove this ad

... But before I am satisfied I want some opinions on this.

...

2. Power Attack, I think I should drop this since I am using Deadly Aim instead.
...

Looks good and workable with the rules options (sorry again for the AoO confusion). I personally prefer Power Attack, as Deadly aim first reduces the effect, before giving it the potential to get higher:

Warriors & Warlocks p.26 said:
As an Alternate Power, Deadly Aim works at two-thirds the base attack’s rank.
 

[sblock=ooc] You know from experience, that SHADOW agents are programmed with "the Umbral Protocol": if an agent ever rebels against Overshadow, or is about to give information that will compromise SHADOW (including failing to resist telepathic interrogation), a toxin is released into the agent’s brain, and he dies instantly.[/sblock
Really? Maybe she doesn't know yet and she should interrogate them to find out. :devil:

Also any other opinions on the other issues I raised on my character? Doesn't have to be WD's opinion either.
 

I have been a part of several of Walking Dead's RL RPG groups and, after having found out that he is GMing M&M 2e on Enworld, decided to ask for permission to join.

After much whining and begging, Walking Dad finallly caved in and gave me permission to join. ;)

So without much further ado, here is my character:
Johann Schmidt, PhD

Johann Schmidt is an assistant professor of history (specialisation: Nordic Mythology) at the University of Gotham. Originally from Germany, he accepted the job a few months ago and is still getting used to the States.
While all his colleagues agree that he is a genius in his chosen area of expertise, he seems to have rather odd gaps when it comes to modern history (especially the last 60 years or so) and pop culture.

Johann seems to be in his late twenties, early thirties, is about 6'' tall, slim and rather fit. He has short blond hair and a few small scars on the left side of his face (mainly on the cheek and the chin). If tired he walks with a small limb (according to him a car accident in his youth).

[sblock] Johann Schmidt was born as Siegfried Freiherr von Wolfentann in the year 1884 in Eastern Prussia. He studied history at the University of Königsberg (Kaliningrad) and also joined the reserves as a lieutenant (as it was expected of a young Prussian noble). When the Great War broke out, Siegfried, who had just finished his PhD, volunteered immediately and was transfered to the Eastern Front with the 5th Regiment of Cuirassiers. During the war Siegfried was awarded several awards for bravery and was lightly wounded over half a dozen times. In January 1918, a Russian shell shattered his right leg and he had to be pulled out of active service. He was transferred to the military academy in Hanover and taught history there.[/sblock][sblock]
When the war ended, Siegfried (by now a Captain) was lucky enough to keep his position. Over the following years, Siegfried developed an ... unhealthy interest in Nordic mythology and rune magic and had contacts with elements of the Thule Society. When the NSDAP took over in 1933, Siegfried was immediately recruited by Himmler into the SS and played a part in the founding of the Ahnenerbe, a think tank on Germanic mythology and history.

While Siegfried originally was more than happy to follow the Nazis, he grew quite disillusionised over the next few years. Rampaging antisemitism and "adapting" history to fit Nazi ideology were constant points of discontent between him and Himmler. In early 1939, Siegfried withdrew from public and rumours reached the Sicherheitsdienst that he had contacted resistance groups (an unfounded rumour). A commado unit was sent out to silence him. A fire fight broke out in his mansion and a stray bullet hit an ancient urn. Siegfried has no recollection of what happened next. He remembers a bright light, heat and then nothing. When he recovered he found himself in the ruins of his home and almost 70 years had passed. He discovered that he was not entirely human anymore, that his youth had come back and that his shattered leg was almost complettely healed. In the back of his brain knowledge of words of power and runes of might was burning, knowledge that was not just theoretical anymore.

With a few magic tricks and some gold hidden in his cellar Siegfried created the identity of Johann Schmidt and decided to leave the country for good.

Siegfried thoroughly regrets what happened to Germany and the world after his disapperance and feels guilt about his cooperation with the regime. He is a bit concerned about someone finding out about his past. There are a few photos around, showing him on dig sites, in SS uniform standing next to Nazi grandees and of course there is his obituary, in which the Reich regrets the death of Standartenführer von Wolfentann, a victim of terrorist activity etc. It was published in several national newspapers and a few international science magazines ... and there are still copies around. Of course, he is 55 on the photo shown, but still recognizable if you remove the wrinkles and crow feet ...[/sblock]



Abilities
STR 12 Dex 14 Con 18 Int 20 Wis 12 Cha 12

Combat
Att+4 (Ranged +8) Def+6

Saves
Tough+4 Fort + 9 Ref+7 Will +6

Feats
Fearless, Ritualist, Attractive, Accurate Attack, Power Attack, Attack Focus: Ranged 4, Improved Initiative, Precise Shot, Eidetic Memory, Skill Mastery (Knowledge: History, Notice, Ride, Knowledge:Arcane)

Skills
Notice 12 (+13), Knowledge: Arcane 14 (+19), Languages 8 (German, English, Russian, French, Old Norse, Swedish, Icelandic, Latin, Ancient Greek), Ride 6 (+8), Knowledge: History 10 (+15), Knowledge: Archaeology 10 (+15), Knowledge: Anthropology 6 (+15), Concentration 6 (+10), Search 6 (+11), Sense Motive 6 (+7)

Powers
Super-Senses 4 (Darkvision, Detect Invisible)

Super-Senses 2 (Detect Magic: Skill check required: Knowledge:Arcane)

Immunity 12 (Aging, Life Support, Critical Hits)

Impervious Toughness 4

Magic 9 (Skill Check Required: Knowledge:Arcane)
Main: Spear of Asgard [Blast 9]
Alt: Heimdall's Brynne [Protection 5 (Impervious, Affect Others, Independent, Slow Fade 2)]
Alt: Wings of the Valkyrie [Flight 8 (Slow Fade 2)]
Alt: Loki's Mistletoe [Blast 6 (Penetrating)]
Alt: Wrath of the Aesir [Blast 6 (Area)]
Alt: Nidhöggr's Bite [Paralyze 6 (Range)]
Alt: Freya's Gentle Touch [Heal 9]
Alt: Hel's Kiss [Strike 9 (Vampiric)]
Alt: Loki's Whispers [Mind Control 6 (Conscious)]
Alt: Alberich's Cloak [Invisibility 8 (Area:Burst, Slow Fade 2, Independent)]
 
Last edited:

Okay, I give up. I tried to put all the background text into one "spoiler" field. No matter how often I try to edit it, it also adds those blasted tags again and I end up with two segments :(
 

Johann Schmidt, PhD

Johann Schmidt is an assistant professor of history (specialisation: Nordic Mythology) at the University of Gotham. Originally from Germany, he accepted the job a few months ago and is still getting used to the States.
While all his colleagues agree that he is a genius in his chosen area of expertise, he seems to have rather odd gaps when it comes to modern history (especially the last 60 years or so) and pop culture.

Johann seems to be in his late twenties, early thirties, is about 6'' tall, slim and rather fit. He has short blond hair and a few small scars on the left side of his face (mainly on the cheek and the chin). If tired he walks with a small limb (according to him a car accident in his youth).

[sblock]Johann Schmidt was born as Siegfried Freiherr von Wolfentann in the year 1884 in Eastern Prussia. He studied history at the University of Königsberg (Kaliningrad) and also joined the reserves as a lieutenant (as it was expected of a young Prussian noble). When the Great War broke out, Siegfried, who had just finished his PhD, volunteered immediately and was transfered to the Eastern Front with the 5th Regiment of Cuirassiers. During the war Siegfried was awarded several awards for bravery and was lightly wounded over half a dozen times. In January 1918, a Russian shell shattered his right leg and he had to be pulled out of active service. He was transferred to the military academy in Hanover and taught history there.

When the war ended, Siegfried (by now a Captain) was lucky enough to keep his position. Over the following years, Siegfried developed an ... unhealthy interest in Nordic mythology and rune magic and had contacts with elements of the Thule Society. When the NSDAP took over in 1933, Siegfried was immediately recruited by Himmler into the SS and played a part in the founding of the Ahnenerbe, a think tank on Germanic mythology and history.

While Siegfried originally was more than happy to follow the Nazis, he grew quite disillusionised over the next few years. Rampaging antisemitism and "adapting" history to fit Nazi ideology were constant points of discontent between him and Himmler. In early 1939, Siegfried withdrew from public and rumours reached the Sicherheitsdienst that he had contacted resistance groups (an unfounded rumour). A commado unit was sent out to silence him. A fire fight broke out in his mansion and a stray bullet hit an ancient urn. Siegfried has no recollection of what happened next. He remembers a bright light, heat and then nothing. When he recovered he found himself in the ruins of his home and almost 70 years had passed. He discovered that he was not entirely human anymore, that his youth had come back and that his shattered leg was almost complettely healed. In the back of his brain knowledge of words of power and runes of might was burning, knowledge that was not just theoretical anymore.

With a few magic tricks and some gold hidden in his cellar Siegfried created the identity of Johann Schmidt and decided to leave the country for good.

Siegfried thoroughly regrets what happened to Germany and the world after his disapperance and feels guilt about his cooperation with the regime. He is a bit concerned about someone finding out about his past. There are a few photos around, showing him on dig sites, in SS uniform standing next to Nazi grandees and of course there is his obituary, in which the Reich regrets the death of Standartenführer von Wolfentann, a victim of terrorist activity etc. It was published in several national newspapers and a few international science magazines ... and there are still copies around. Of course, he is 55 on the photo shown, but still recognizable if you remove the wrinkles and crow feet ...
[/sblock]



Abilities
STR 12 Dex 14 Con 18 Int 20 Wis 12 Cha 12

Combat
Att+4 (Ranged +8) Def+6

Saves
Tough+4 Fort + 9 Ref+7 Will +6

Feats
Fearless, Ritualist, Attractive, Accurate Attack, Power Attack, Attack Focus: Ranged 4, Improved Initiative, Precise Shot, Eidetic Memory, Skill Mastery (Knowledge: History, Notice, Ride, Knowledge:Arcane)

Skills
Notice 12 (+13), Knowledge: Arcane 14 (+19), Languages 8 (German, English, Russian, French, Old Norse, Swedish, Icelandic, Latin, Ancient Greek), Ride 6 (+8), Knowledge: History 10 (+15), Knowledge: Archaeology 10 (+15), Knowledge: Anthropology 6 (+15), Concentration 6 (+10), Search 6 (+11), Sense Motive 6 (+7)

Powers
Super-Senses 4 (Darkvision, Detect Invisible)

Super-Senses 2 (Detect Magic: Skill check required: Knowledge:Arcane)

Immunity 12 (Aging, Life Support, Critical Hits)

Magic 9 (Skill Check Required: Knowledge:Arcane)
Main: Spear of Asgard [Blast 9]
Alt: Heimdall's Brynne [Protection 5 (Impervious, Affect Others, Independent, Slow Fade 2)]
Alt: Wings of the Valkyrie [Flight 8 (Slow Fade 2)]
Alt: Loki's Mistletoe [Blast 6 (Penetrating)]
Alt: Wrath of the Aesir [Blast 6 (Area)]
Alt: Nidhöggr's Bite [Paralyze 6 (Range)]
Alt: Freya's Gentle Touch [Heal 9]
Alt: Hel's Kiss [Strike 9 (Vampiric)]
Alt: Loki's Whispers [Mind Control 6 (Conscious)]
Alt: Alberich's Cloak [Invisibility 8 (Area:Burst, Slow Fade 2, Independent)]

Like this?
 




It's getting crowded in here, assuming Herobizkit is still waiting to get into the show. :)

WD, After thinking about my concept (and no one else has offered any opinions) I changed the Power Attack to Move-by Action. Power Attack was mainly to use when Octavia was taking advantage of AoOs and getting that +4 Attack bonus with them. She is a mobility melee combatant and needs to stay our of reach of her opponents that can hit her back. That's the one thing I learned from the first encounter, grappling is not her thing.
 

Into the Woods

Remove ads

Top