[OOC] Psionicle, Thread II [Update! Please read and post!]


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I was just referring to my doubts that we will all have the book at the same time. Maybe we all will, but I don't know. It's more likely that the SRD will be updated before that, and then we could all use it.
 


I'm holding the book in my hands (cousin's copy, isn't really interested in psionics at all, but buys all the books just for the sake of having them all).

Looks good, but has quite a few of editing mistakes or mistakes brought by the fact that there have been changes (a new power references firefall which doesn't exist anymore by that name, astral construct referencing Kineticists (what we formerly knew as Savants) having an energy type even though they don't have anything like that, and stuff like that).
 

Hmph. ENWorld hasn't been telling me when subscribed threads update and I don't check the OOC stuff very often.

I have the ExPH and overall I like it (though I have reservations about 3.5 in general). Since I am going to have to learn the intricacies of building psionic characters for an upcoming table-top rpg, I can try to convert Osius in the next couple of days and see how he rates up.

notes:
- As I understand it, you can only expend you focus for one thing at a time but I can't confirm that. There's a blurb in the metapsionic Maximize about how to treat a Maximized and Empowered Power, so I could be wrong.

- there are a lot of errors throughout the book, but it's pretty easy to see where the errors were the result of a design change and to backwards-logic the actual intent. For instance, the chart for Ghost Attack says you attack incorporeal normally if you critical, but the text on the feat treats incorporeal the same way Blind-Fighting treats concealed targets.

- Wild Talent, which the Mind Blade gets as a free Feat at 1st level, gives him 2 power points. The points themselves do nothing except make him latently psionic. That means he can take feats with the [Psionic] descriptor. It's also a way of making him not able to take anti-psionic feats and used as a special effect reason behind where he can manifest his mindblade. If he's also an Elan (new race, kinda nifty, ECL +0) he can spend those points on a few racial abilities, otherwise it's mostly a bust. Can't complain about a wasted free feat though.


- The Boost Construct feat is almost a must for Shapers to emulate 3.0 ACs. The new Astral Constructs tend to only get 1 menu choice until AC IX, which gets two 'c' menu choices. There is good news: Astral Construct is only 1 power that scales with extra power points and the new Astral Constructs are a lot beefier than before. More hit points, better armor class are their primary abilities. It's also clarified that ACs may freely ignore various Protection from Alignment abilities.

Feel free to ask me anything else and I'll look it up.

Greg
 

Zhure said:
- As I understand it, you can only expend you focus for one thing at a time but I can't confirm that. There's a blurb in the metapsionic Maximize about how to treat a Maximized and Empowered Power, so I could be wrong.
This one I found the answer quickly. There is an epic-level feat called Epic Psionic Focus, which allows the focus to be expended on multiple feats simultaneously.
I find it odd that the Epic feats were put in the classes chapter with the epic information, when they could've been put to the Skills and Feats chapter right next to the psionic, general and antipsionic feats.

I'll try seeing how Syld will convert to 3.5 in a day or two.

EDIT - The answer can also be found on p. 39, third paragraph under the heading Psionic Feats.
 
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Osius conversion

I did a rough conversion of Osius as an Egoist of the same XP.

To keep the hit points similar I had to ditch Encode Stone so I gained 3 xp and lost the money I spent as well as the stones I encoded. I don't think I actually used any of them.

I also did a sort of semi-conversion based on what I could recall of the abilities he actually used rather than the ones he had. For instance, this Osius has absolutely none of the 'attack' or 'defense' modes (they're now powers) because I don't think he actually ever used any of them.

The only thing I can't 'afford' is proficiency with the mace Osius is wielding.

The other option I'm pursuing is converting him to Wilder, since the skills more closely resemble the original build. I can almost make the powers squeak in, except the Expanded Knowledge feat can't be taken by a Wilder until 6th level.

I haven't tried converting him as a PsyWar yet.

I didn't include any of the extraneous Psion stuff gained via RPGCosmo since I no longer have access to that information.

Osius (NG) 5th level
Race: Human
5'0"; 120 lbs; Age 24
Level: Psion 5 (Egoist)

15 STR +2 (increased @ 4th)
14 DEX +2
12 CON +1
16 INT +3
10 WIS +0
10 CHA +0
10 PER +0

Saves:
Fortitude: +2 (+1 Egoist, +1 Con, +2 Hero Psycrstal)
Reflex: +3 (+1 Egoist 5, +2 Dex)
Will: +4 (+4 Egoist, +0 Wis)

Armor Class:
Normal: 12 (10 +2 Dex)
Flat-footed: 10 ; Touch: 12

Proficiencies:
Armor: None, Weapons: Club, Dagger, Heavy Crossbow, Light Crossbow, Quarterstaff, shortspear ; Languages: Common, Gith, Draconic, Elf

Skills48:
+4 Autohypnosis (+4 ranks, +0 Wis)
+3 Balance (+1 ranks, +2 Dex)
+6 Climb (+4cc ranks, +2 Str)
+9 Concentration (+8 ranks, +1 Con)
+6 Jump (+4cc ranks, +2 Str)
+5 Kn: Psionics (+2 ranks, +3 Int)
+4 Psicraft (+1 ranks, +3 Int)
+1 Swim (+4cc ranks, +2 Str, -5 wt)
+16 Tumbling (+4cc ranks, +2 Dex, +10 Psychoactive Skin)

Feats:
(Human) Psionic Body
(1st) Psionic Fist [+2d6]
(Psion 1) Psicrystal Affinity [Hero]
(3rd) Expanded Knowledge: Stomp [Kineticist 1]
(Psion 5) Expanded Knowledge: Claws of the Beast [Psywar 1]

Powers:
5x1st - Vigor, Catfall, Inertial Armor, Thicken Skin, Skate, Stomp, Claws of the Beast
4x 2nd -Sustenance, Empathic Transfer, Biofeedback, Concealing Amorpha
3x3rd - Hustle, Body Adjustment, Touchsight
Body Adjustment
Stomp
Sustenance

POWER POINTS: 32 (25 base + 7 Cha)
HIT POINTS: 28 (4+4d4+10 Psionic Body + 6 Con)

+3 (+3 Wilder)
+2 Mindfeeder Mace +7 to hit (+3 BAB, +2 Str, +2 Enh), 12 lb
(1h) 1d8+4 (1d8+2 Str, +2 Enh)
(2h) 1d8+5 (1d8+3 Str, +2 Enh)
Sling +5 to hit (+3 BAB, +2 Dex)
Dmg: 1d4+0, Range: 50
20 bullets, 10 lbs

Experience:
Goal: 15,000
Current: 10,534

Magic:
The Amethyst (grants all 0th and 1st Psychokinetic abilities)
2000 gp Psychoactive Skin of Nimbleness
750 gp Dorje of Identify (1st level): 40 charges
Platinum: 0
Gold: 243
Silver: 13
Copper: 0

Other: Explorer's Outfit, Bedroll (5 lbs), Flint Steel, Waterskin (4 lbs)
 

Just a note, Zhure, Identify is 2nd level nowadays.

I'm having a trouble coming up with what powers to pick for Syld's revision. Pretty much the only powers he ever used were Astral Construct and Identify, which is only two powers of the 11 he now has. Then there's Detect Psionics and Grease, and I believe Syld also used Sudden Minor Creation at some point (but there isn't a sudden version anymore). Right now I'm considering adding some defensive powers to his repertoire (Specific Energy Adaptation for energy resistance and Detect Hostile Intent to lessen the chance of another successful attack on us). And gaining access to 3rd level powers, I'm thinking of picking up Dispel Psionics (yup, now it's dispel) and Ectoplasmic Cocoon. And with Syld's fondness for the constructs, Psionic Repair Damage is a good call.

But I'm still mulling over it, trying to decide what to take.
 

House rules! :)

Even though I haven't gotten the book yet, I'm going to make some quick house rules on what I'm seeing...

1) Psicrystal is inherent for psions. I think it's ridiculous that the psionic equivalent to the familiar is a feat; it should be built into the class, just like the familiar is. So no need to use a feat, it's an automatic class feature.

Hmm... looks like that's about it for now. I'll have to get the book before I start rule 0'ing left and right... ;) (to be honest for those of you who may worry about that, I doubt I'll mess with things too much... but I will change a few things here and there, more likely, to attempt to keep the major world-breaking changes down to a minimum.)

About the RPG Cosmos info... I have no idea where the site went. I think they've finally vanished... :(
 

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