[OOC] Psionicle, Thread II [Update! Please read and post!]


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If I recall correctly, Osius has one of the parts of the Psionicle. I think what I'm going to say is that Osius decided to stay behind in the city, to listen for news of other parts of the Psionicle, and gave his part to somebody else for safekeeping. That way, if/when Zhure comes back, Osius is still around...

And speaking of the Gems... though the power setup has been seriously overhauled in 3.5, I think that their abilities still stand (excepting, of course, the mention of 0th-level powers). WotC didn't indicate what discipline the powers in the general psion/wilder listings were part of, so that might be a bit of a problem, but overall I think it'll work. The Gems also grant access to their respective discipline power lists.
 


As Dalamar stated, they list powers disciplines at the top of their entries. The specific psionics lists are just restriced discipline powers.

I'm still not sure how the gems work (since I've never had one), but I assume that they would grant some form of bonus to the potency of all powers manifested within their discipline (+2 DC or +2 caster level or something like that), and that they grant 1 spell per level that you can cast from their prospective disciplines.

Am I right or wrong, or is it secret?
 

The Gems, previously, granted the class features of the subclass it was keyed to (house rule that is not applicaple anymore), one psionic or metapsionic feat (each character could pick his or her own), and access to all powers of 0th and 1st level of the approriate discipline. If one has two or more Gems, not only do they gain access to powers of those levels from all the approriate disciplines, the level of these powers increase. So, if Syld had three Gems, he could manifest powers of 0th to 3rd level from each of the three disciplines.
 

Dalamar hit it on the head.

The additional ability granted was taken from the lists at RPG Cosmos, which is now defunct - I've searched for it several times, but it sadly seems to have fallen from the face of the net. :(

However, the bonus feat (chosen when a character first picks up that particular gem; if the character drops it and picks it up again, s/he still gets the same bonus feat s/he chose before) and the additional powers are nice enough. Do note that it doesn't cost any PPs to manifest those powers, as well.

Also, concerning the powers' discipline - I know that they're listed in the full write-ups, but they're not organized in the power lists by discipline, so it's a bit more difficult to determine what powers the Gems grant.
 

Didn't Eric Noah release a spread sheet for powers that could be set to arrange them by discipline? I might be remembering wrong, though
 


My memory served me well, for once. The spread sheet can be found through the downloads section from the EN World front page. And it does indeed allow one to group the powers by level and discipline.
 

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