Ravellion
serves Gnome Master
With my vote we are now already at 4 out of 7.
Bards can from now on cast their bard spells in Light or Medium armour without Arcane spell Failure
The search skill is now used for tracking.
The "Wilderness Lore" skill has ceased to exist. It is replaced by "Survival". You can do everything with it that wilderness lore could, except it doesn't allow you to track, and it doesn't allow you to know stuff about nature: that's what Knowledge: Nature is for. It also performs as intuit direction though, which also has ceased to exist.
Karsten can change his skils around a bit if he wants. Although I haven't checked, I don't think anyone has Intuit direction as a skill. If someone has, they can change their skill selection.
Ambidexterity as a feat has ceased to exist. The effects of Ambidexterity are now included in Two Weapon Fighting. (In effect, if you want to be a two weapon fighter, you know only need one feat to do it to achieve exactly the same results) This is a change that you could see coming from D20 modern, where it was already like that.
Casper can choose an extra feat because of this.
Lastly, the following feat has become available: (Note to Karsten: your next feat must be Sharp Shooting)
Manyshot [General]
You can fire multiple arrows as a single attack against a nearby target.
Prerequisites: Dex 17, Point Blank Shot, Rapid Shot, base attack bonus +6.
Benefit: As a standard action, you may fire two arrows at a single opponent within 30 feet. Both arrows use the same attack roll (with a -4 penalty) to determine success and deal damage normally (but see Special).
For every five points of base attack bonus you have above +6, you may add one additional arrow to this attack, to a maximum of four arrows at a base attack bonus of +16. However, each arrow after the second adds a cumulative -2 penalty on the attack roll (for a total of -6 on the third arrow and -8 on the fourth).
Damage reduction and other resistances apply separately against each arrow fired.
Special: Regardless of the number of arrows you fire, you apply precision-based damage (such as sneak attack damage) only once. If you score a critical hit, only the first arrow fired deals critical damage; all others deal regular damage.
A fighter may select Manyshot as one of his fighter bonus feats.
Bards can from now on cast their bard spells in Light or Medium armour without Arcane spell Failure
The search skill is now used for tracking.
The "Wilderness Lore" skill has ceased to exist. It is replaced by "Survival". You can do everything with it that wilderness lore could, except it doesn't allow you to track, and it doesn't allow you to know stuff about nature: that's what Knowledge: Nature is for. It also performs as intuit direction though, which also has ceased to exist.
Karsten can change his skils around a bit if he wants. Although I haven't checked, I don't think anyone has Intuit direction as a skill. If someone has, they can change their skill selection.
Ambidexterity as a feat has ceased to exist. The effects of Ambidexterity are now included in Two Weapon Fighting. (In effect, if you want to be a two weapon fighter, you know only need one feat to do it to achieve exactly the same results) This is a change that you could see coming from D20 modern, where it was already like that.
Casper can choose an extra feat because of this.
Lastly, the following feat has become available: (Note to Karsten: your next feat must be Sharp Shooting)
Manyshot [General]
You can fire multiple arrows as a single attack against a nearby target.
Prerequisites: Dex 17, Point Blank Shot, Rapid Shot, base attack bonus +6.
Benefit: As a standard action, you may fire two arrows at a single opponent within 30 feet. Both arrows use the same attack roll (with a -4 penalty) to determine success and deal damage normally (but see Special).
For every five points of base attack bonus you have above +6, you may add one additional arrow to this attack, to a maximum of four arrows at a base attack bonus of +16. However, each arrow after the second adds a cumulative -2 penalty on the attack roll (for a total of -6 on the third arrow and -8 on the fourth).
Damage reduction and other resistances apply separately against each arrow fired.
Special: Regardless of the number of arrows you fire, you apply precision-based damage (such as sneak attack damage) only once. If you score a critical hit, only the first arrow fired deals critical damage; all others deal regular damage.
A fighter may select Manyshot as one of his fighter bonus feats.